Finished!
Can’t believe we got through it in one piece. I also had to get a brand new server to host it online.
There are some minor bugs that I might have to iron out while still making sure that the WebGL player actually plays fine. But anyway, here’s the end product:

I’m gonna have to write a post-mortem on what I’ve learned later. Like how to deal with my ever-growing rage towards Unity’s UI bugs.
Cheers!
Tags: 2d unity