[Compo Entry] Laser Rails: Chase! + PostJam Version

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Play as a robot cowboy with a jetpack, in this western-cyberpunk themed game!

*Game page: https://ldjam.com/events/ludum-dare/42/laser-rails-chase *

And on Newgrounds: https://www.newgrounds.com/portal/view/715450?updated=1534346164

Happy to announce that I finished my Compo entry, which is now up for voting and feedback! (Which Ive gotten some great feedback so far)

Features: - Play as a Jetpack-equipped cyberpunk-western-robot! - An infinite track/world with different zones! - A randomly generated train so every game is a bit different! - Evil robots with cannon-arms! - Laser turrets that scramble you and your jetpack! - Canyons and other hazards! - Like rocks that get in your way! - Poorly modelled cacti! - A good few bugs!

Ive continued working on the game since the weekend - and so today I've released the POSTJAM (version 1) of Laser Rails: Chase!

It includes a bunch of bug fixes, optimisations, tweaks and most importantly (and based on the feedback Ive had so far) I added a tutorial zone. My biggest regret was rushing the game mechanics at the end, and leaving almost no time to implement a tutorial. I just threw some basic instructions on the screen. In the Post-Jam version though, Ive fixed this by adding a small tutorial area that gives you the basic controls, gets you moving and slightly familiar with the controls and lets you use the jetpack - all under cover and while not being fired at relentlessly (my bad) D:

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I'll do a full post-mortum soon, and might even put together the timelapse of the entire 48 hours. Stay tuned!!