{"author_name":"Ace","cat":"LD #34","comments":[],"epoch":1449850560,"likes":2,"metadata":{"p_key":"12132","p_author":"Ace","p_authorkey":"10247","p_urlkey":"47381","p_title":"Going in","p_cat":"LD #34","p_event":"LD34","p_time":"1449850560","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"10247","us_name":"Ace","us_username":"ace","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Just realized I&#8217;ve forgotten to post my &#8220;I&#8217;m In&#8221; post for this Ludum Dare compo.<\/p>\n <p>&nbsp;<\/p>\n <p>So here it is; I&#8217;m in for another 48 hours of frantic coding and drawing, probably not going to try as hard to music this time as that didn&#8217;t work out very well last LD.<\/p>\n <p>My tools will be; C++, SFML, Angelscript, linked together with CMake and programmed mostly on Visual Studio 2015. With some side-additions of GIMP, maybe Blender, and possibly LMMS too.<\/p>\n <p>You&#8217;ll be able to watch me stream most of the time at http:\/\/twitch.tv\/ananace if you&#8217;d like, I try to answer questions and keep up to track with the chat while working.<\/p>\n <p>&nbsp;<\/p>\n <p>Sadly I haven&#8217;t gotten my proposed multiplayer part working yet, so probably not going to go that route for this LD, but we&#8217;ll just have to see.<\/p>\n <p>&nbsp;<\/p>\n <p>I hope that you&#8217;ll all have a fun time during the coming days, I&#8217;m certainly going to try.<\/p>\n <p>\/\/ Ace<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a><\/p>","time":"December 11th, 2015 11:16 am","title":"Going in"}