Totally In!
Participating again!
I’m going to use my Cockatoo Engine(C++ / WebGL export). Well, depending on the game, features, time, etc…
Who am I kidding.. It’s probably going to be Unity again for me. It’s always Unity.
Participating again!
I’m going to use my Cockatoo Engine(C++ / WebGL export). Well, depending on the game, features, time, etc…
Who am I kidding.. It’s probably going to be Unity again for me. It’s always Unity.