{"author_link":"\/users\/glock00","author_name":"glock00","author_uid":"glock00","comments":[],"epoch":1535283488,"event":"LD42","format":"md","ldjam_node_id":118495,"likes":2,"metadata":{"p_key":"121559","p_author":"glock00","p_authorkey":"1057851","p_urlkey":"337594","p_title":"Own VR? In the mood for Sci-Fi?","p_cat":"LDJam ","p_event":"LD42","p_time":"1535283488","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1057851","us_name":"glock00","us_username":"glock00","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":57851,"body":"Then get into your space capsule and solve a mysterious puzzle...\n\nI am quite happy with the post-jam improvements for my game [Puzzle Out VR](]https:\/\/glocksoftware.itch.io\/puzzle-out-vr). Seeing the current state, I  have to admit the inital jam version wasn't even finished. If you take a look at the pictures, you see what I mean:\n\nAfter:\n![Editor_Moment.jpg](\/\/\/raw\/bf1\/e\/z\/1a7a9.jpg)\n\nBefore:\n![20180813224107_1.png](\/\/\/raw\/bf1\/e\/z\/1a7aa.png)\n\nEspecially the lighting (and more so Unity's Lighting Probes) added so much more realism. But in my own defense I have to say that creating a VR game in 3 days doesn't let much room for polishing.\n\nI'd be happy if you give it a try and let me know what you think!","comments":2,"comments-timestamp":"2018-08-26T18:47:05Z","created":"2018-08-26T11:26:44Z","files":[],"files-timestamp":0,"id":118495,"love":2,"love-timestamp":"2018-08-26T18:46:20Z","meta":[],"modified":"2018-08-26T18:47:05Z","name":"Own VR? In the mood for Sci-Fi?","node-timestamp":"2018-08-26T11:38:08Z","parent":113949,"parents":[1,5,9,97793,113949],"path":"\/events\/ludum-dare\/42\/puzzle-out-vr\/own-vr-in-the-mood-for-sci-fi","published":"2018-08-26T11:38:08Z","scope":"public","slug":"own-vr-in-the-mood-for-sci-fi","subsubtype":"","subtype":"","type":"post","version":355053},"node_metadata":{"n_key":"118495","n_urlkey":"337594","n_parent":"113949","n_path":"\/events\/ludum-dare\/42\/puzzle-out-vr\/own-vr-in-the-mood-for-sci-fi","n_slug":"own-vr-in-the-mood-for-sci-fi","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"57851","n_created":"1535282804","n_modified":"1535309225","n_version":"355053","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/puzzle-out-vr\/own-vr-in-the-mood-for-sci-fi","text":"Then get into your space capsule and solve a mysterious puzzle...\n\nI am quite happy with the post-jam improvements for my game [Puzzle Out VR](]https:\/\/glocksoftware.itch.io\/puzzle-out-vr). Seeing the current state, I  have to admit the inital jam version wasn't even finished. If you take a look at the pictures, you see what I mean:\n\nAfter:\n![Editor_Moment.jpg](\/\/\/raw\/bf1\/e\/z\/1a7a9.jpg)\n\nBefore:\n![20180813224107_1.png](\/\/\/raw\/bf1\/e\/z\/1a7aa.png)\n\nEspecially the lighting (and more so Unity's Lighting Probes) added so much more realism. But in my own defense I have to say that creating a VR game in 3 days doesn't let much room for polishing.\n\nI'd be happy if you give it a try and let me know what you think!","title":"Own VR? In the mood for Sci-Fi?","wayback_source":[]}