Post-Jam version of Alchemist Dungeon updated to version 0.2.1
What’s new?
Optimization
- Decreases amount of memory leaks. Previously, after playing 30 minutes, it shows "Out of memory" error. Hope it fixed now
Levels
- Added easter egg level. Hope you can find it :smile:

Interface
- Added heal and damage floating text above rogue
- Added skill description after buying it
- Breath bar works correctly. Previously, it shows only last 3 seconds
Balance
- Reduced cost for buying skills
- Skills cost depends on sum of obtained skill levels
- Skill "Strong Breathing" increment formula fixed
Buges
- Skill "Strong Breathing" couldn't be obtained from shop
- Upgrading skill to level 6 crashed the game
Others
- Rogue max movement speed is set to 1. Previously it could be 1.41 by moving diagonally
Test new version here: https://ldjam.com/events/ludum-dare/42/alchemist-dungeon
P.S.: if you find the easter egg, please, send a post about how you found it :smiley: