{"author_link":"\/users\/edgelord","author_name":"edgelord","author_uid":"edgelord","comments":[],"epoch":1535369632,"event":"LD42","format":"md","ldjam_node_id":118563,"likes":2,"metadata":{"p_key":"121590","p_author":"edgelord","p_authorkey":"1099010","p_urlkey":"337625","p_title":"Fixed Keyboard input!","p_cat":"LDJam ","p_event":"LD42","p_time":"1535369632","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1099010","us_name":"edgelord","us_username":"edgelord","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":99010,"body":"![cover.jpg](\/\/\/raw\/2c2\/81\/z\/1a7e1.jpg)\nEscape the Junk now runs with the latest build of [Salty Engine](https:\/\/github.com\/edgelord314\/salty-engine). For this build, I completely re-did the way keyboard input works and so, the input of our game [Escape the Junk](https:\/\/ldjam.com\/events\/ludum-dare\/42\/escape-the-junk) works as excepted. Some people complained about the shoot mechanics because of the bad input handling, that's **fixed now**!\n\n![ingame.png](\/\/\/raw\/2c2\/81\/z\/1a7e0.png)\n\nWant to play Escape the Junk? [Here](https:\/\/ldjam.com\/events\/ludum-dare\/42\/escape-the-junk) is its ld42 page, please rate and leave a comment when you played it, it's available for **MacOs, Linux and Windows**.","comments":0,"created":"2018-08-27T11:26:48Z","files":[],"files-timestamp":0,"id":118563,"love":2,"love-timestamp":"2018-08-27T14:10:38Z","meta":[],"modified":"2018-08-27T14:10:38Z","name":"Fixed Keyboard input!","node-timestamp":"2018-08-27T11:33:52Z","parent":105980,"parents":[1,5,9,97793,105980],"path":"\/events\/ludum-dare\/42\/escape-the-junk\/fixed-keyboard-input","published":"2018-08-27T11:33:52Z","scope":"public","slug":"fixed-keyboard-input","subsubtype":"","subtype":"","type":"post","version":355289},"node_metadata":{"n_key":"118563","n_urlkey":"337625","n_parent":"105980","n_path":"\/events\/ludum-dare\/42\/escape-the-junk\/fixed-keyboard-input","n_slug":"fixed-keyboard-input","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"99010","n_created":"1535369208","n_modified":"1535379038","n_version":"355289","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/escape-the-junk\/fixed-keyboard-input","text":"![cover.jpg](\/\/\/raw\/2c2\/81\/z\/1a7e1.jpg)\nEscape the Junk now runs with the latest build of [Salty Engine](https:\/\/github.com\/edgelord314\/salty-engine). For this build, I completely re-did the way keyboard input works and so, the input of our game [Escape the Junk](https:\/\/ldjam.com\/events\/ludum-dare\/42\/escape-the-junk) works as excepted. Some people complained about the shoot mechanics because of the bad input handling, that's **fixed now**!\n\n![ingame.png](\/\/\/raw\/2c2\/81\/z\/1a7e0.png)\n\nWant to play Escape the Junk? [Here](https:\/\/ldjam.com\/events\/ludum-dare\/42\/escape-the-junk) is its ld42 page, please rate and leave a comment when you played it, it's available for **MacOs, Linux and Windows**.","title":"Fixed Keyboard input!","wayback_source":[]}