Aaaaaaand I’m in! =D
I’ll be joining Ludum Dare Compo for the third time this weekend!
My aim for this jam is to try a very simple mechanic for the game, and then try to polish it as much as possible to provide a nice experience to the player.
I suck at drawing, but it’ll work out I guess!
Here is a list of tools I’ll be using:
- Engine: Gamemaker/unity(most likely gamemaker)
- Art: Photoshop/paint.net
- Sound: Audacity
- Notes, design docs, story boards, TODO list, etc: trello
I’d wish everyone a big GL!