Damage Control - final version
So we finally finished a more polished version of the game, just in time for... the end of voting. But, no matter, the most important is that we've made a game we can show without feeling the need to apologize (I get a need to apologize pretty often, don't mind me).
New Version is awesome! We got lots of great feedback here and tried to use it to better the game. The main issue, balance, took way longer than I initially thought because it required re-working the code pretty deep, but it was worth it. Other things that at first seemed less important -like a tuto! who needs a tuto to understand a game? huh? ... well everybody apparently, and if you don't because you're the one who made it, that's cheating, apparently.
...Anyway: more minor issues that were brought to our attention were also solved: better navigation, some kind of tutorial, slightly better art, several endings, and better ease of use in general. Lots of small things that added up to a big jump in quality (translations didn't make the cut, sadly).
Also have some tiles art because I personally find them very pretty.

