{"author_link":"\/users\/nolanfa","author_name":"nolanfa","author_uid":"nolanfa","comments":[],"epoch":1536078323,"event":"LD42","format":"md","ldjam_node_id":119229,"likes":0,"metadata":{"p_key":"121902","p_author":"nolanfa","p_authorkey":"1037557","p_urlkey":"337937","p_title":"Damage Control - Final Version!","p_cat":"LDJam ","p_event":"LD42","p_time":"1536078323","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1037557","us_name":"nolanfa","us_username":"nolanfa","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":37557,"body":"I'm very sad that the previous blogpost doesn't seem to have been seen by anyone, so here's a new one at a hopefully better time:\n\nSo we finally finished a more polished version of the game, just in time for... the end of voting. But, no matter, the most important is that we've made a game we can show without feeling the need to apologize (I get a need to apologize pretty often, don't mind me).\n\nNew Version is **awesome**! We got lots of great feedback here and tried to use it to better the game. The main issue, balance, took way longer than I initially thought because it required re-working the code pretty deep, but it was worth it. Other things that at first seemed less important -like a tuto! who needs a tuto to understand a game? huh? ... well everybody apparently, and if you don't because you're the one who made it, that's cheating, *apparently*.\n\n...Anyway: more minor issues that were brought to our attention were also solved: better navigation, some kind of tutorial, slightly better art, several endings, and better ease of use in general. Lots of small things that added up to a big jump in quality (translations didn't make the cut, sadly).\n\n[**Play here!**](https:\/\/ldjam.com\/events\/ludum-dare\/42\/damage-control)\n\n\nAlso have some tiles art because I personally find them very pretty.\n\n![damageControlScreens.jpg](\/\/\/raw\/5b2\/9\/z\/1aa04.jpg)\n\n![Screenshot from 2018-09-03 20-33-12.png](\/\/\/raw\/5b2\/9\/z\/1aa05.png)","comments":0,"created":"2018-09-04T16:23:53Z","files":[],"files-timestamp":0,"id":119229,"love":0,"meta":[],"modified":"2018-09-04T16:25:23Z","name":"Damage Control - Final Version!","node-timestamp":"2018-09-04T16:25:23Z","parent":111472,"parents":[1,5,9,97793,111472],"path":"\/events\/ludum-dare\/42\/damage-control\/damage-control-final-version-1","published":"2018-09-04T16:25:23Z","scope":"public","slug":"damage-control-final-version-1","subsubtype":"","subtype":"","type":"post","version":357329},"node_metadata":{"n_key":"119229","n_urlkey":"337937","n_parent":"111472","n_path":"\/events\/ludum-dare\/42\/damage-control\/damage-control-final-version-1","n_slug":"damage-control-final-version-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"37557","n_created":"1536078233","n_modified":"1536078323","n_version":"357329","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/damage-control\/damage-control-final-version-1","text":"I'm very sad that the previous blogpost doesn't seem to have been seen by anyone, so here's a new one at a hopefully better time:\n\nSo we finally finished a more polished version of the game, just in time for... the end of voting. But, no matter, the most important is that we've made a game we can show without feeling the need to apologize (I get a need to apologize pretty often, don't mind me).\n\nNew Version is **awesome**! We got lots of great feedback here and tried to use it to better the game. The main issue, balance, took way longer than I initially thought because it required re-working the code pretty deep, but it was worth it. Other things that at first seemed less important -like a tuto! who needs a tuto to understand a game? huh? ... well everybody apparently, and if you don't because you're the one who made it, that's cheating, *apparently*.\n\n...Anyway: more minor issues that were brought to our attention were also solved: better navigation, some kind of tutorial, slightly better art, several endings, and better ease of use in general. Lots of small things that added up to a big jump in quality (translations didn't make the cut, sadly).\n\n[**Play here!**](https:\/\/ldjam.com\/events\/ludum-dare\/42\/damage-control)\n\n\nAlso have some tiles art because I personally find them very pretty.\n\n![damageControlScreens.jpg](\/\/\/raw\/5b2\/9\/z\/1aa04.jpg)\n\n![Screenshot from 2018-09-03 20-33-12.png](\/\/\/raw\/5b2\/9\/z\/1aa05.png)","title":"Damage Control - Final Version!","wayback_source":[]}