{"author_link":"\/users\/jsd","author_name":"JSD","author_uid":"jsd","comments":[],"epoch":1536556927,"event":"LD42","format":"md","ldjam_node_id":119531,"likes":3,"metadata":{"p_key":"122060","p_author":"JSD","p_authorkey":"1081158","p_urlkey":"338095","p_title":"Back to check the results","p_cat":"LDJam ","p_event":"LD42","p_time":"1536556927","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1081158","us_name":"JSD","us_username":"jsd","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":81158,"body":"I know it's already been a couple of days but I've been way to busy lately with summer vacation going on, part time job and the likes so I was only able to check results now.\n\nOverall I've mixed feelings. I couldn't play many games so I didn't receive much ratings, that's okay though, as I said, almost 0 time lately, but overall I was happy with some of the stuff I did and a bit disappointed with some other.\n\n\nThis one time I decided to do some humanoid models on Blender 3D all by myself and that took quite a bit of time since I'm everything but an expert with it. Also animating took some time as implementing the animations and rotating the characters properly while pointing became a huge pain in the ass. Now that I've sorted that out it shouldn't be a problem anymore.\n\nAesthetics were also much simpler this time around, lots of plain colors because of the time, and some really simple stuff made it look too \"paint-like\" so I can get while it didn't gather much attention because of that. In this aspect, my entry for LD41 seemed much more clean and \"beautiful\" and as such was often told about it.\nNonetheless I was able to pretty much fixed my biggest flaw from LD41, controls. This one time I went with something that seemed quite simple, even after all the animation trouble it gave me, yet it seems the Blood Bros gameplay is not really popular nowadays xD\n\nOverall, programming-wise I'm pretty satisfied while aesthetics wise was a disappointment when compared to LD41's entry. I know I've learned lots from the experience and I expect to be able to get the best of both things for my next LD entry.\n\nSee ya all in LD43!","comments":0,"created":"2018-09-10T05:11:39Z","files":[],"files-timestamp":0,"id":119531,"love":3,"love-timestamp":"2018-09-11T02:32:25Z","meta":[],"modified":"2018-09-11T02:32:25Z","name":"Back to check the results","node-timestamp":"2018-09-10T05:22:53Z","parent":101811,"parents":[1,5,9,97793,101811],"path":"\/events\/ludum-dare\/42\/no-escape\/back-to-check-the-results","published":"2018-09-10T05:22:07Z","scope":"public","slug":"back-to-check-the-results","subsubtype":"","subtype":"","type":"post","version":358221},"node_metadata":{"n_key":"119531","n_urlkey":"338095","n_parent":"101811","n_path":"\/events\/ludum-dare\/42\/no-escape\/back-to-check-the-results","n_slug":"back-to-check-the-results","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"81158","n_created":"1536556299","n_modified":"1536633145","n_version":"358221","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/no-escape\/back-to-check-the-results","text":"I know it's already been a couple of days but I've been way to busy lately with summer vacation going on, part time job and the likes so I was only able to check results now.\n\nOverall I've mixed feelings. I couldn't play many games so I didn't receive much ratings, that's okay though, as I said, almost 0 time lately, but overall I was happy with some of the stuff I did and a bit disappointed with some other.\n\n\nThis one time I decided to do some humanoid models on Blender 3D all by myself and that took quite a bit of time since I'm everything but an expert with it. Also animating took some time as implementing the animations and rotating the characters properly while pointing became a huge pain in the ass. Now that I've sorted that out it shouldn't be a problem anymore.\n\nAesthetics were also much simpler this time around, lots of plain colors because of the time, and some really simple stuff made it look too \"paint-like\" so I can get while it didn't gather much attention because of that. In this aspect, my entry for LD41 seemed much more clean and \"beautiful\" and as such was often told about it.\nNonetheless I was able to pretty much fixed my biggest flaw from LD41, controls. This one time I went with something that seemed quite simple, even after all the animation trouble it gave me, yet it seems the Blood Bros gameplay is not really popular nowadays xD\n\nOverall, programming-wise I'm pretty satisfied while aesthetics wise was a disappointment when compared to LD41's entry. I know I've learned lots from the experience and I expect to be able to get the best of both things for my next LD entry.\n\nSee ya all in LD43!","title":"Back to check the results","wayback_source":[]}