{"author_link":"\/users\/call-me-nutty","author_name":"Call_me_Nutty","author_uid":"call-me-nutty","comments":[],"epoch":1543188635,"event":"LD43","format":"md","ldjam_node_id":123625,"likes":9,"metadata":{"p_key":"122376","p_author":"Call_me_Nutty","p_authorkey":"1051717","p_urlkey":"338424","p_title":"Round 1! Here we goes!","p_cat":"LDJam ","p_event":"LD43","p_time":"1543188635","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1051717","us_name":"Call_me_Nutty","us_username":"call-me-nutty","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":5,"author":51717,"body":"Did not expect the rounds to start now. Anyway! Mildly optimistic Nutty is in the flow ready for the final build to LD43!\n\n![0036a963dbcc4b74c3ff72549d4b8374.png](\/\/\/raw\/50a\/c\/z\/1ae6c.png)\n\n**Useless Superpowers (-1): **Very uninspiring. I don't mind themes which are heavily based around an adjective + noun combo but this doesn't strike me as very \"interesting\"\n\n**Break the Cycle (+1): **Glad to see that one of the themes I upped in the slaughter made it to the theme voting rounds, one of my big favorites. So many possible interpretations, just on the base-line there are questions to be answered, \"What Cycle?\", \"What does it mean to 'break' this cycle\" \"How, do I break this cycle\". Love this theme.\n\n**Don't trust the game (-1): **Very 'meh' for me. I'm just thinking of the amount of purposefully irritating games that could come from this.\n\n**Absorb your enemies (-1): **Too specific. Moving on.\n\n**No killing allowed (-1): **Too restrictive. Moving on.\n\n**One item, many uses (0): **Getting kind of sick of seeing this theme every single Dare. It has potential, not even a bad theme, just not my thing.\n\n**You are the princesses waiting to be - NO - NO - NO** (-1)\n\n**Take one leave one (0): **Maybe too specific. Probably too specific. I just think nothing with this one.\n\n**Scavenger (0): **I really like games that have a scavenging aspect to them, however I feel as a theme it's slightly to specific. You can slap the adventure\/ collect genre on nearly anything. But I'll probably like the games that will come from it.\n\n**You Control the Environment, not the player (0): **A theme I've grown an odd pseudo-relationship with since again it's appeared on every single LD I've participated in. I used to love it, but now I feel way too restricted by the noun 'environment', replace it with 'scene' or 'world' and I'll prefer it.\n\n**Indirect Combat (0): **It's a fun idea. Really everything I want in a theme, but then again I'm thinking of those who don't wish to make violent games in general. Maybe I'm getting too much into the specifics but \"Indirect Damage\" would be a better theme.\n\n**You are the final boss (-1): **Trash.\n\n**Permanent Damage (0): **Ugh. Too much of a mechanic, luckily for it, it uses the noun \"Damage\", but. Ugh. I don't know. Slap a 0 on it.\n\n**Automation (+1): **Just a solid theme. Open for interpretation, specifies at least 'one thing' that needs to exist in your game, not boring or gimmicky, just good.\n\n**Discovery (-1): **Too vague. WAY too vague. Every game ever made has some sort of 'discovery'. Me finding a new enemy in a platformer is 'discovery', knowing how to get points is 'discovery', me finding out that one must press \"X\" to jump is 'discovery'. Nothing here for me.\n\n**It only changes when you aren't looking (-1): **Man I love sentence long themes so much. Especially ones that describe a game that already exists (*hint hint* Red Light, Green Light). Just boring.\n\nWell, it's better than that one time I didn't +1 a single theme last time round (no I'm not negative (OK? LEAVE ME ALONE) the themes were genuinely THAT bad). Also, quickly placing my bet that \"Islands\" will be in Round 2 and that \"Button\" will be in Round 3, I'm placing all of my -1's on it (haha).","comments":3,"comments-timestamp":"2018-11-26T17:26:58Z","created":"2018-11-25T22:58:13Z","files":[],"files-timestamp":0,"id":123625,"love":9,"love-timestamp":"2018-11-26T16:13:49Z","meta":[],"modified":"2018-11-26T17:26:58Z","name":"Round 1! Here we goes!","node-timestamp":"2018-11-25T23:30:35Z","parent":120716,"parents":[1,5,9,120415,120716],"path":"\/events\/ludum-dare\/43\/sirius-galactica\/round-1-here-we-goes","published":"2018-11-25T23:30:35Z","scope":"public","slug":"round-1-here-we-goes","subsubtype":"","subtype":"","type":"post","version":364094},"node_metadata":{"n_key":"123625","n_urlkey":"338424","n_parent":"120716","n_path":"\/events\/ludum-dare\/43\/sirius-galactica\/round-1-here-we-goes","n_slug":"round-1-here-we-goes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"51717","n_created":"1543186693","n_modified":"1543253218","n_version":"364094","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/sirius-galactica\/round-1-here-we-goes","text":"Did not expect the rounds to start now. Anyway! Mildly optimistic Nutty is in the flow ready for the final build to LD43!\n\n![0036a963dbcc4b74c3ff72549d4b8374.png](\/\/\/raw\/50a\/c\/z\/1ae6c.png)\n\n**Useless Superpowers (-1): **Very uninspiring. I don't mind themes which are heavily based around an adjective + noun combo but this doesn't strike me as very \"interesting\"\n\n**Break the Cycle (+1): **Glad to see that one of the themes I upped in the slaughter made it to the theme voting rounds, one of my big favorites. So many possible interpretations, just on the base-line there are questions to be answered, \"What Cycle?\", \"What does it mean to 'break' this cycle\" \"How, do I break this cycle\". Love this theme.\n\n**Don't trust the game (-1): **Very 'meh' for me. I'm just thinking of the amount of purposefully irritating games that could come from this.\n\n**Absorb your enemies (-1): **Too specific. Moving on.\n\n**No killing allowed (-1): **Too restrictive. Moving on.\n\n**One item, many uses (0): **Getting kind of sick of seeing this theme every single Dare. It has potential, not even a bad theme, just not my thing.\n\n**You are the princesses waiting to be - NO - NO - NO** (-1)\n\n**Take one leave one (0): **Maybe too specific. Probably too specific. I just think nothing with this one.\n\n**Scavenger (0): **I really like games that have a scavenging aspect to them, however I feel as a theme it's slightly to specific. You can slap the adventure\/ collect genre on nearly anything. But I'll probably like the games that will come from it.\n\n**You Control the Environment, not the player (0): **A theme I've grown an odd pseudo-relationship with since again it's appeared on every single LD I've participated in. I used to love it, but now I feel way too restricted by the noun 'environment', replace it with 'scene' or 'world' and I'll prefer it.\n\n**Indirect Combat (0): **It's a fun idea. Really everything I want in a theme, but then again I'm thinking of those who don't wish to make violent games in general. Maybe I'm getting too much into the specifics but \"Indirect Damage\" would be a better theme.\n\n**You are the final boss (-1): **Trash.\n\n**Permanent Damage (0): **Ugh. Too much of a mechanic, luckily for it, it uses the noun \"Damage\", but. Ugh. I don't know. Slap a 0 on it.\n\n**Automation (+1): **Just a solid theme. Open for interpretation, specifies at least 'one thing' that needs to exist in your game, not boring or gimmicky, just good.\n\n**Discovery (-1): **Too vague. WAY too vague. Every game ever made has some sort of 'discovery'. Me finding a new enemy in a platformer is 'discovery', knowing how to get points is 'discovery', me finding out that one must press \"X\" to jump is 'discovery'. Nothing here for me.\n\n**It only changes when you aren't looking (-1): **Man I love sentence long themes so much. Especially ones that describe a game that already exists (*hint hint* Red Light, Green Light). Just boring.\n\nWell, it's better than that one time I didn't +1 a single theme last time round (no I'm not negative (OK? LEAVE ME ALONE) the themes were genuinely THAT bad). Also, quickly placing my bet that \"Islands\" will be in Round 2 and that \"Button\" will be in Round 3, I'm placing all of my -1's on it (haha).","title":"Round 1! Here we goes!","wayback_source":[]}