Guess who's in!

...uh, everybody. But Hindbodes is in as well, with his Hindbodes hole. Not a dark, slimy hole full of worms. It was a Hindbodes hole, and that means comfort. And cute DOS-era graphics.

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I'm going to make sure I prepare a good base to work on top of, so I can add plenty of levels without running out of time. A lot of people do an "endless level" or procedurally generated, but I almost always go with fixed, human-created lengths of level-by-level format. 'Tis how I roll. My biggest struggle is platformer collision.