{"author_link":"\/users\/ice-maker","author_name":"Ice Maker","author_uid":"ice-maker","comments":[],"epoch":1543277390,"event":"LD43","format":"md","ldjam_node_id":124207,"likes":10,"metadata":{"p_key":"122430","p_author":"Ice Maker","p_authorkey":"1103137","p_urlkey":"338480","p_title":"Theme Voting Round 2","p_cat":"LDJam ","p_event":"LD43","p_time":"1543277390","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1103137","us_name":"Ice Maker","us_username":"ice-maker","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":2,"author":103137,"body":"Round 2 was worse than Round 1 if that's even possible, except for the theme \"Making Connections\".\n\n![Theme Voting Round 2.png](\/\/\/raw\/1e2\/91\/z\/1aed5.png)\n\n**you can only move or see, not both** -1\n- Another theme based on the game being annoying to play.\n\n\n**Magic, but at what cost?** 0\n- A little bit better than straight up \"Magic,\" still too vague.\n\n**Alchemy** -1\n- Too specific, gives me no ideas.\n\n**Darkness is your friend** 0\n- This could be interesting but could get boring\n\n**Gameplay described by the title of a song** -1\n- Would be better if it was just \"Gameplay described by the title\" and you had to play the game using the title as instructions.\n\n**Ancient technology (LD 36)** -1\n- ***Humanity has lost hope*** :confounded: \n\n**60 seconds** 0\n- Many things could relate to 60 seconds in interesting ways but this theme would probably just be used for an in-game time limit.\n\n**Fragile** +1\n- A lot of things could be fragile.\n\n**Corruption** -1\n- I have no ideas from this.\n\n**Making connections** +1\n- My personal favorite theme so far; both \"connections\" and \"making\" could mean a wide variety of things. I have so many ideas from this.\n\n**Floating islands** -1\n- Voting authorization check :honey_pot: \n\n**Mythology** 0\n- This could be interesting but would get boring as all of the games are built around some kind of mythology.\n\n**Each playthrough builds on the last** +1\n- I don't have a lot of ideas from this but it could be very interesting.\n\n**It's not a bug, it's a feature** -1\n- A cheesy gimmick that would be used to make a bunch of crappy games justified by the theme.\n\n**Decay** +1\n- Decay can be a lot of interesting things.\n\n**Limited resources** -1\n- Way too vague, describes maybe 50% of all games.\n","comments":5,"comments-timestamp":"2018-11-27T09:17:36Z","created":"2018-11-26T23:16:29Z","files":[],"files-timestamp":0,"id":124207,"love":10,"love-timestamp":"2018-11-27T11:02:24Z","meta":[],"modified":"2018-11-27T11:02:24Z","name":"Theme Voting Round 2","node-timestamp":"2018-11-27T00:09:50Z","parent":121057,"parents":[1,5,9,120415,121057],"path":"\/events\/ludum-dare\/43\/flocked\/theme-voting-round-2","published":"2018-11-27T00:09:50Z","scope":"public","slug":"theme-voting-round-2","subsubtype":"","subtype":"","type":"post","version":364943},"node_metadata":{"n_key":"124207","n_urlkey":"338480","n_parent":"121057","n_path":"\/events\/ludum-dare\/43\/flocked\/theme-voting-round-2","n_slug":"theme-voting-round-2","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"103137","n_created":"1543274189","n_modified":"1543316544","n_version":"364943","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/flocked\/theme-voting-round-2","text":"Round 2 was worse than Round 1 if that's even possible, except for the theme \"Making Connections\".\n\n![Theme Voting Round 2.png](\/\/\/raw\/1e2\/91\/z\/1aed5.png)\n\n**you can only move or see, not both** -1\n- Another theme based on the game being annoying to play.\n\n\n**Magic, but at what cost?** 0\n- A little bit better than straight up \"Magic,\" still too vague.\n\n**Alchemy** -1\n- Too specific, gives me no ideas.\n\n**Darkness is your friend** 0\n- This could be interesting but could get boring\n\n**Gameplay described by the title of a song** -1\n- Would be better if it was just \"Gameplay described by the title\" and you had to play the game using the title as instructions.\n\n**Ancient technology (LD 36)** -1\n- ***Humanity has lost hope*** :confounded: \n\n**60 seconds** 0\n- Many things could relate to 60 seconds in interesting ways but this theme would probably just be used for an in-game time limit.\n\n**Fragile** +1\n- A lot of things could be fragile.\n\n**Corruption** -1\n- I have no ideas from this.\n\n**Making connections** +1\n- My personal favorite theme so far; both \"connections\" and \"making\" could mean a wide variety of things. I have so many ideas from this.\n\n**Floating islands** -1\n- Voting authorization check :honey_pot: \n\n**Mythology** 0\n- This could be interesting but would get boring as all of the games are built around some kind of mythology.\n\n**Each playthrough builds on the last** +1\n- I don't have a lot of ideas from this but it could be very interesting.\n\n**It's not a bug, it's a feature** -1\n- A cheesy gimmick that would be used to make a bunch of crappy games justified by the theme.\n\n**Decay** +1\n- Decay can be a lot of interesting things.\n\n**Limited resources** -1\n- Way too vague, describes maybe 50% of all games.\n","title":"Theme Voting Round 2","wayback_source":[]}