{"author_link":"\/users\/oneki","author_name":"Oneki","author_uid":"oneki","comments":[],"epoch":1543328972,"event":"LD43","format":"md","ldjam_node_id":124519,"likes":8,"metadata":{"p_key":"122451","p_author":"Oneki","p_authorkey":"1059160","p_urlkey":"338503","p_title":"Sprinkles of Subjectivity (Round 2 Votes)","p_cat":"LDJam ","p_event":"LD43","p_time":"1543328972","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1059160","us_name":"Oneki","us_username":"oneki","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":2,"author":59160,"body":"![firefox_2018-11-27_15-20-18.png](\/\/\/raw\/817\/e\/z\/1aef7.png)\n\nSame as with the first round whatever sounds ambiguous and novel without going too wide gets +1. I don\u2019t do \u20180\u2019 otherwise we\u2019ll end up with a compromise no one likes.\n\n- **Corruption** as one worded themes tend to goes too far, but it's a topic I can get behind, even though it'll be hard to vote on.\n- **Making connections** take it socially, take it mechanically.. take it however you want and it can make for a good theme for variety of people.\n- **Each playthrough builds on the last** bit persistent roguelikeish sounding but here's me hoping LD crowd will be creative\n- **Decay** I like the concept of time having detremental effect on objects, relationships etc. Same worries as with corruption.\n\nAncient Technology I'd vote for if it wasn't already done. Feel like most people would go back to that and take too much inspiration from it.","comments":1,"comments-timestamp":"2018-11-27T15:21:14Z","created":"2018-11-27T14:20:24Z","files":[],"files-timestamp":0,"id":124519,"love":8,"love-timestamp":"2018-11-27T16:04:04Z","meta":[],"modified":"2018-11-27T16:04:04Z","name":"Sprinkles of Subjectivity (Round 2 Votes)","node-timestamp":"2018-11-27T14:29:32Z","parent":121972,"parents":[1,5,9,120415,121972],"path":"\/events\/ludum-dare\/43\/stupid-sacrifice\/sprinkles-of-subjectivity-round-2-votes","published":"2018-11-27T14:29:32Z","scope":"public","slug":"sprinkles-of-subjectivity-round-2-votes","subsubtype":"","subtype":"","type":"post","version":365358},"node_metadata":{"n_key":"124519","n_urlkey":"338503","n_parent":"121972","n_path":"\/events\/ludum-dare\/43\/stupid-sacrifice\/sprinkles-of-subjectivity-round-2-votes","n_slug":"sprinkles-of-subjectivity-round-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"59160","n_created":"1543328424","n_modified":"1543334644","n_version":"365358","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/stupid-sacrifice\/sprinkles-of-subjectivity-round-2-votes","text":"![firefox_2018-11-27_15-20-18.png](\/\/\/raw\/817\/e\/z\/1aef7.png)\n\nSame as with the first round whatever sounds ambiguous and novel without going too wide gets +1. I don\u2019t do \u20180\u2019 otherwise we\u2019ll end up with a compromise no one likes.\n\n- **Corruption** as one worded themes tend to goes too far, but it's a topic I can get behind, even though it'll be hard to vote on.\n- **Making connections** take it socially, take it mechanically.. take it however you want and it can make for a good theme for variety of people.\n- **Each playthrough builds on the last** bit persistent roguelikeish sounding but here's me hoping LD crowd will be creative\n- **Decay** I like the concept of time having detremental effect on objects, relationships etc. Same worries as with corruption.\n\nAncient Technology I'd vote for if it wasn't already done. Feel like most people would go back to that and take too much inspiration from it.","title":"Sprinkles of Subjectivity (Round 2 Votes)","wayback_source":[]}