Well, There Goes My Weekend
Despite having a pretty fun time last year but overall failing with my game and not knowing the system to get ratings I’m going to join the compo.
Last year I made a game for LD42 and I had a hard time but came up with a game me and my friends had fun with while still noticing the flaws. Sadly I lost the file to the game and it’s no longer up in my Itch.io page. I was planning on not doing the jam this time, or maybe even ever again after the experience I had while making the game but I realized, it made me make an actual game.
This year I will try harder, work longer and try to complete a better game than last time with my experience I’ve learned from a long time of working in the engine during the past 3 months. So I will participate and try to get a better game than last out for this jam!
My software: Engine: GameMaker Studio 1.4, an old engine but the only one I’ve ever comepletely learned very well. Art: Krita & the built in editor. Krita is a great software I’ve been messing around with for a while. I’m gonna use the built in editor for place holders and maybe, hopefully not, the final build. Sound: Sfxr, my room, and audacity. Sfxr is great for getting my sound effects down but I can make better sound effects with objects from around my room and editing them in Audacity
I wish you all luck in your adventures in this LDJam and hope you and I can all get our games out!
Best of luck, Grey