{"author_link":"\/users\/moczan","author_name":"Moczan","author_uid":"moczan","comments":[],"epoch":1543455330,"event":"LD43","format":"md","ldjam_node_id":125569,"likes":0,"metadata":{"p_key":"122558","p_author":"Moczan","p_authorkey":"1003168","p_urlkey":"338616","p_title":"I'm in, for the third time!","p_cat":"LDJam ","p_event":"LD43","p_time":"1543455330","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1003168","us_name":"Moczan","us_username":"moczan","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":3,"author":3168,"body":"![ld43votes.png](\/\/\/raw\/06c\/z\/1af9f.png)\n\nThis will be my third Ludum Dare, started with LD41 which means I will do all 2018 LDs if I don't fail this one!\n\nHere are my quick views on the themes. I really want to play a bit more with 3D and character controllers this weekend, so my voting was heavily biased towards 'can I make a 3D game with a controlable character in this theme'.\n\n**Automation 0:** no strong feeling for this one, I have some ideas I could make within the span of the weekend, but it doesn't fit my learning goals too much.\n\n**Break the cycle 0:** this theme is nice because it can be either mechanics or story driven, but I don't have a clever idea yet, only cheesy ones. \n\n**Control the environment, not the player -1:** I want to control the player.\n\n**Each playthrough builds on the last +1:** This is a really good gamejam theme, open-ended enough to let devs make game in almost any genre\/gameplay style, and also promotes coming up with one solid idea.\n\n**Everything grows +1:** Hey I make incremental games, +1 for the home boys.\n\n**It only changes when you aren't looking 0:** This is an interesting idea, but I feel many games (including mine) would be kinda same-y, yet the basic idea fits my learning goals to the point so I wouldn't feel any motivation to come up with something more clever.\n\n**Sacrifices must be made +1:** Fits my idea of a good theme, simple, open-ended, focused. This can be anything from really mechanics-focused, to completely story-driven game. Gives guidance and enough limitations, without alienating any devs.\n\n**Absorb your enemies 0:** I like 'you are what you eat' better.\n\n**Darkness is your friend -1:** A worse 'It only changes when you aren't looking'\n\n**Don't trust the game -1:** A bit gimmicky, I may end up changing that to 0, the more I think about it the more I accept it as a possible theme.\n\n**Magic, but at what cost? +1:** Not the strongest +1 on the list, but it mostly meets my criteria of a good gamejam theme.\n\n**Making connections 0:** A better 'Two connected worlds'\n\n**One item, many uses +1:** I feel like most of my +1s are similar, we are playing with choices, consequences and permanence this weekend!\n\n**Take one, leave one +1:** Opposite of previous theme, equally good.\n\n**Two connected worlds -1:**  A worse 'Making connections'\n\n**Evolve 0:** This is close to +1 for me, but I felt it's a bit more vague then other themes I like.","comments":1,"comments-timestamp":"2018-11-29T02:58:22Z","created":"2018-11-29T00:56:23Z","files":[],"files-timestamp":0,"id":125569,"love":0,"meta":[],"modified":"2018-11-29T02:58:22Z","name":"I'm in, for the third time!","node-timestamp":"2018-11-29T01:35:30Z","parent":125568,"parents":[1,5,9,120415,125568],"path":"\/events\/ludum-dare\/43\/$125568\/im-in-for-the-third-time","published":"2018-11-29T01:35:30Z","scope":"public","slug":"im-in-for-the-third-time","subsubtype":"","subtype":"","type":"post","version":366931},"node_metadata":{"n_key":"125569","n_urlkey":"338616","n_parent":"125568","n_path":"\/events\/ludum-dare\/43\/$125568\/im-in-for-the-third-time","n_slug":"im-in-for-the-third-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3168","n_created":"1543452983","n_modified":"1543460302","n_version":"366931","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/$125568\/im-in-for-the-third-time","text":"![ld43votes.png](\/\/\/raw\/06c\/z\/1af9f.png)\n\nThis will be my third Ludum Dare, started with LD41 which means I will do all 2018 LDs if I don't fail this one!\n\nHere are my quick views on the themes. I really want to play a bit more with 3D and character controllers this weekend, so my voting was heavily biased towards 'can I make a 3D game with a controlable character in this theme'.\n\n**Automation 0:** no strong feeling for this one, I have some ideas I could make within the span of the weekend, but it doesn't fit my learning goals too much.\n\n**Break the cycle 0:** this theme is nice because it can be either mechanics or story driven, but I don't have a clever idea yet, only cheesy ones. \n\n**Control the environment, not the player -1:** I want to control the player.\n\n**Each playthrough builds on the last +1:** This is a really good gamejam theme, open-ended enough to let devs make game in almost any genre\/gameplay style, and also promotes coming up with one solid idea.\n\n**Everything grows +1:** Hey I make incremental games, +1 for the home boys.\n\n**It only changes when you aren't looking 0:** This is an interesting idea, but I feel many games (including mine) would be kinda same-y, yet the basic idea fits my learning goals to the point so I wouldn't feel any motivation to come up with something more clever.\n\n**Sacrifices must be made +1:** Fits my idea of a good theme, simple, open-ended, focused. This can be anything from really mechanics-focused, to completely story-driven game. Gives guidance and enough limitations, without alienating any devs.\n\n**Absorb your enemies 0:** I like 'you are what you eat' better.\n\n**Darkness is your friend -1:** A worse 'It only changes when you aren't looking'\n\n**Don't trust the game -1:** A bit gimmicky, I may end up changing that to 0, the more I think about it the more I accept it as a possible theme.\n\n**Magic, but at what cost? +1:** Not the strongest +1 on the list, but it mostly meets my criteria of a good gamejam theme.\n\n**Making connections 0:** A better 'Two connected worlds'\n\n**One item, many uses +1:** I feel like most of my +1s are similar, we are playing with choices, consequences and permanence this weekend!\n\n**Take one, leave one +1:** Opposite of previous theme, equally good.\n\n**Two connected worlds -1:**  A worse 'Making connections'\n\n**Evolve 0:** This is close to +1 for me, but I felt it's a bit more vague then other themes I like.","title":"I'm in, for the third time!","wayback_source":[]}