{"author_link":"\/users\/deathray","author_name":"deathray","author_uid":"deathray","comments":[],"epoch":1543462505,"event":"LD43","format":"md","ldjam_node_id":125627,"likes":1,"metadata":{"p_key":"122572","p_author":"deathray","p_authorkey":"1004196","p_urlkey":"338630","p_title":"Mandatory \"I'm in\" post - LD43","p_cat":"LDJam ","p_event":"LD43","p_time":"1543462505","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1004196","us_name":"deathray","us_username":"deathray","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":7,"author":4196,"body":"I'm in for Ludum Dare 43. I will be doing my usual: web-based game (JavaScript, HTML, CSS), probably with pixel graphics (using Pickle or Photoshop), probably with no sound, and probably using some libraries like RocketBoots, Pixi, AStar, etc.\n\nI am hoping to make some kind of a \"top-down\" 2d type game with building elements, but if it looks like I won't have much time I'll resort to making an incremental\/click game.","comments":1,"comments-timestamp":"2018-11-30T11:55:51Z","created":"2018-11-29T03:31:10Z","files":[],"files-timestamp":0,"id":125627,"love":1,"love-timestamp":"2018-11-29T03:36:31Z","meta":[],"modified":"2018-11-30T11:55:51Z","name":"Mandatory \"I'm in\" post - LD43","node-timestamp":"2018-11-29T03:35:05Z","parent":125626,"parents":[1,5,9,120415,125626],"path":"\/events\/ludum-dare\/43\/oxygen-levels-critical\/mandatory-im-in-post-ld43","published":"2018-11-29T03:35:05Z","scope":"public","slug":"mandatory-im-in-post-ld43","subsubtype":"","subtype":"","type":"post","version":367008},"node_metadata":{"n_key":"125627","n_urlkey":"338630","n_parent":"125626","n_path":"\/events\/ludum-dare\/43\/oxygen-levels-critical\/mandatory-im-in-post-ld43","n_slug":"mandatory-im-in-post-ld43","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4196","n_created":"1543462270","n_modified":"1543578951","n_version":"367008","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/oxygen-levels-critical\/mandatory-im-in-post-ld43","text":"I'm in for Ludum Dare 43. I will be doing my usual: web-based game (JavaScript, HTML, CSS), probably with pixel graphics (using Pickle or Photoshop), probably with no sound, and probably using some libraries like RocketBoots, Pixi, AStar, etc.\n\nI am hoping to make some kind of a \"top-down\" 2d type game with building elements, but if it looks like I won't have much time I'll resort to making an incremental\/click game.","title":"Mandatory \"I'm in\" post - LD43","wayback_source":[]}