{"author_name":"Tharky","cat":"LD #34","comments":[],"epoch":1449793920,"likes":2,"metadata":{"p_key":"12269","p_author":"Tharky","p_authorkey":"38410","p_urlkey":"47519","p_title":"We\u2019re in!","p_cat":"LD #34","p_event":"LD34","p_time":"1449793920","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"38410","us_name":"Tharky","us_username":"tharky","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>It&#8217;s going to be my first Ludum Dare!<\/p>\n <p><del>I will be joining this LD with a friend of mine. I&#8217;ll be doing the sounds\/graphics, even though I&#8217;m a programmer myself (I use L\u00f6ve2D), he&#8217;s better with gm than me with l\u00f6ve and someone has to do the art stuff \ud83d\ude1b<\/del><\/p>\n <p><del>We&#8217;ll be using Game Maker Studio with exporters, sfxr, probably LMMS for music and aseprite for pixel art (or another program if we decide not to go with pixel art).<\/del><\/p>\n <p>He said he won&#8217;t be joining so I&#8217;m alone in this now. I&#8217;ll be using L\u00f6ve2D for engine, sfxr (or bfxr) and audacity for sound, FL Studio for music, aseprite or gimp\u00a0for graphics. Since I&#8217;m a beginner, I don&#8217;t know if I can use any libraries or not, I&#8217;ll update here if I use libs. I&#8217;m aiming for a mostly story-based innovative game, not a generic one.<\/p>\n <p>Good luck to everyone who&#8217;s going to participate! Keep the game dev. fire going!<\/p>","time":"December 10th, 2015 7:32 pm","title":"We\u2019re in!"}