{"author_name":"bilwis","cat":"LD #34","comments":[],"epoch":1449786600,"likes":0,"metadata":{"p_key":"12288","p_author":"bilwis","p_authorkey":"502280","p_urlkey":"47537","p_title":"I\u2019m in!","p_cat":"LD #34","p_event":"LD34","p_time":"1449786600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"502280","us_name":"bilwis","us_username":"bilwis","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>I&#8217;m excited to finally have the opportunity to join a Ludum Dare! I&#8217;ve been watching from the sidelines for some time, but rarely was the LD weekend sufficiently free for me to actually try myself.<\/p>\n <p>I intend on using mostly Python (because it&#8217;s sexy and I still need to improve my skills with it) with pygame and\/or tdl (which provides the functionality of libtcod, a long time favourite of mine), and perhaps bfxr, soundhelix and some other tools for sound\/graphics asset creation. Don&#8217;t expect any fancy art though, there&#8217;s a reason my most recent projects were &#8220;ASCII&#8221;-roguelikes. I like programming more than drawing, even though I&#8217;m good with neither\u00a0\ud83d\ude1b<\/p>\n <p>Cheers!<\/p>\n <p>bilwis<\/p>\n <p>&nbsp;<\/p>","time":"December 10th, 2015 5:30 pm","title":"I\u2019m in!"}