{"author_link": "/users/hitchh1k3r", "author_name": "HitchH1k3r", "author_uid": "hitchh1k3r", "comments": [], "epoch": 1543622785, "event": "LD43", "format": "md", "ldjam_node_id": 128416, "likes": 3, "metadata": {"p_key": "123001", "p_author": "HitchH1k3r", "p_authorkey": "1000097", "p_urlkey": "339088", "p_title": "15th Times the Charm, or Another Pretty Good Game?", "p_cat": "LDJam ", "p_event": "LD43", "p_time": "1543622785", "p_likes": "3", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1000097", "us_name": "HitchH1k3r", "us_username": "hitchh1k3r", "event_start": "1543536000", "event_key": "71", "event_name": "LD 43"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD43", "removed_author": false}, "_superparent": 120415, "_trust": 13, "author": 97, "body": "I'm in!\nThis time around I'm working with @naali if not more. This will be my first time going into the theme completely blind (I didn't suggest, slaughter, or vote) so I have no idea what's coming. Hopefully I wont be disappointed this way.\n\nWe've made several \"types\" of games so far, so hopefully this time we can take bits that have worked well before.\n\n**Probably using:**\n- Unity 2018.2 (targetting WebGL)\n- Sublime Text (with OmniSharp)\n- Aseprite\n\n**Here is a stick person I drew** (just for you)**:**\n![StickManJigginBGFix.gif](///raw/16/z/1b1bf.gif)", "comments": 0, "created": "2018-11-30T23:40:36Z", "files": [], "files-timestamp": 0, "id": 128416, "love": 3, "love-timestamp": "2018-12-01T00:32:26Z", "meta": [], "modified": "2018-12-01T00:32:26Z", "name": "15th Times the Charm, or Another Pretty Good Game?", "node-timestamp": "2018-12-01T00:07:04Z", "parent": 128377, "parents": [1, 5, 9, 120415, 128377], "path": "/events/ludum-dare/43/super-awesome-game/15th-times-the-charm-or-another-pretty-good-game", "published": "2018-12-01T00:06:25Z", "scope": "public", "slug": "15th-times-the-charm-or-another-pretty-good-game", "subsubtype": "", "subtype": "", "type": "post", "version": 371653}, "node_metadata": {"n_key": "128416", "n_urlkey": "339088", "n_parent": "128377", "n_path": "/events/ludum-dare/43/super-awesome-game/15th-times-the-charm-or-another-pretty-good-game", "n_slug": "15th-times-the-charm-or-another-", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "97", "n_created": "1543621236", "n_modified": "1543624346", "n_version": "371653", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/43/super-awesome-game/15th-times-the-charm-or-another-pretty-good-game", "text": "I'm in!\nThis time around I'm working with @naali if not more. This will be my first time going into the theme completely blind (I didn't suggest, slaughter, or vote) so I have no idea what's coming. Hopefully I wont be disappointed this way.\n\nWe've made several \"types\" of games so far, so hopefully this time we can take bits that have worked well before.\n\n**Probably using:**\n- Unity 2018.2 (targetting WebGL)\n- Sublime Text (with OmniSharp)\n- Aseprite\n\n**Here is a stick person I drew** (just for you)**:**\n![StickManJigginBGFix.gif](///raw/16/z/1b1bf.gif)", "title": "15th Times the Charm, or Another Pretty Good Game?", "wayback_source": []}