Coherency Game: Vee's Village
Coherency (how this brainstorming process works)
Round 1
- Sacrifices Must Be Made
- Creation
- Destruction
- Releasing the Burden
- Heavy Weight
- Throwing
Low Gravity
Sacrifices Must Be Made : Creation ✅
- Sacrifices Must Be Made : Destruction ✅
- Sacrifices Must Be Made : Releasing the Burden ✅
- Sacrifices Must Be Made : Heavy Weight ✅
- Sacrifices Must Be Made : Throwing ✅
- Sacrifices Must Be Made : Low Gravity ❌
- Creation : Destruction ✅
- Creation : Releasing the Burden ✅
- Creation : Heavy Weight ✅
- Creation : Throwing ❌
- Creation : Low Gravity ❌
- Destruction : Releasing the Burden ✅
- Destruction : Heavy Weight ✅
- Destruction : Throwing ✅
- Destruction : Low Gravity ❌
- Releasing the Burden : Heavy Weight ✅
- Releasing the Burden : Throwing ✅
- Releasing the Burden : Low Gravity ✅
- Heavy Weight : Throwing ✅
- Heavy Weight : Low Gravity ✅
- Throwing : Low Gravity ✅
Round 2
- Sacrifices Must Be Made
- Creation
- Destruction
- Releasing the Burden
- Heavy Weight
Strength
Sacrifices Must Be Made : Strength ✅
- Creation : Strength ✅
- Destruction : Strength ✅
- Releasing the Burden : Strength ✅
- Heavy Weight : Strength ✅
Round 3
- Sacrifices Must Be Made
- Creation
- Destruction
- Releasing the Burden
- Heavy Weight
- Strength
Vampire
Sacrifices Must Be Made : Vampire ✅
- Creation : Vampire ✅
- Destruction : Vampire ✅
- Releasing the Burden : Vampire ❌
- Heavy Weight : Vampire ❌
- Strength : Vampire ✅
Round 4
- Sacrifices Must Be Made
- Creation
- Destruction
- Releasing the Burden
- Life-Steal
- Strength
Vampire
Sacrifices Must Be Made : Vampire ✅
- Creation : Vampire ✅
- Destruction : Vampire ✅
- Releasing the Burden : Vampire ✅
- Life-Steal : Vampire ✅
- Strength : Vampire ✅
- Life-Steal : Sacrifices Must Be Made ✅
- Life-Steal : Creation ✅
- Life-Steal : Destruction ✅
- Life-Steal : Releasing the Burden ✅
In this game you are the vampire "Vee", who builds a village, draining its worst/weakest inhabitants to grow more powerful, in turn letting you build structures with cooler/heavier/harder-to-work materials.
I won't detail the gameplay very much for the jam, so the villagers will probably just wander around mindlessly and not really react, and I might not get to titles and a proper game flow. My priority is just to get some interactions in and give my tools a test-case. And it's a good use of the Vee character, who has been gestating in various notes and sketches for over a year now.