{"author_link":"\/users\/boaromayox","author_name":"boaromayox","author_uid":"boaromayox","comments":[],"epoch":1543633922,"event":"LD43","format":"md","ldjam_node_id":129342,"likes":1,"metadata":{"p_key":"123214","p_author":"boaromayox","p_authorkey":"1000600","p_urlkey":"339302","p_title":"About the Theme","p_cat":"LDJam ","p_event":"LD43","p_time":"1543633922","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000600","us_name":"boaromayox","us_username":"boaromayox","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":1,"author":600,"body":"So this jam's theme is interesting, but at the same time, a bit abstract to build a game on.\n\nWhat I'm thinking is maybe have an exploration-based game where you enter a cave or a manor with plenty of resources, but you have to make tradeoffs (maybe give up a few items, or some health?) in order to keep going, and to eventually, escape.\n\nIt's a bit of a stretch, but the theme surprised me a bit, so I'm still in brainstorming mode here.","comments":2,"comments-timestamp":"2018-12-01T03:38:21Z","created":"2018-12-01T03:04:09Z","files":[],"files-timestamp":0,"id":129342,"love":1,"love-timestamp":"2018-12-01T09:30:26Z","meta":[],"modified":"2018-12-01T09:30:26Z","name":"About the Theme","node-timestamp":"2018-12-01T03:12:02Z","parent":121946,"parents":[1,5,9,120415,121946],"path":"\/events\/ludum-dare\/43\/$121946\/about-the-theme","published":"2018-12-01T03:12:02Z","scope":"public","slug":"about-the-theme","subsubtype":"","subtype":"","type":"post","version":373213},"node_metadata":{"n_key":"129342","n_urlkey":"339302","n_parent":"121946","n_path":"\/events\/ludum-dare\/43\/$121946\/about-the-theme","n_slug":"about-the-theme","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"600","n_created":"1543633449","n_modified":"1543656626","n_version":"373213","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/$121946\/about-the-theme","text":"So this jam's theme is interesting, but at the same time, a bit abstract to build a game on.\n\nWhat I'm thinking is maybe have an exploration-based game where you enter a cave or a manor with plenty of resources, but you have to make tradeoffs (maybe give up a few items, or some health?) in order to keep going, and to eventually, escape.\n\nIt's a bit of a stretch, but the theme surprised me a bit, so I'm still in brainstorming mode here.","title":"About the Theme","wayback_source":[]}