Beginnings of an Idea and basic work

Me and my team very quickly settled on an Idea and developed it within the first hour. From there we've setup our Unity Project on GitHub and started working towards developing the main features of our Idea. our Idea is relatively simple, a 2D top down dungeon crawler similar to Binding of Isaac in which the player has to sacrifice a part of their max health in order to properly defeat a boss. one member is working on making sprites while basic features are implemented.