Day 1 - Start of Idea + Beginning of Engine

I got some stuff done today. I decided to build a game about a hoarder who needs to clean his house by making "sacrifices" by getting rid of things that are sentimental to him. I'm thinking of adding some challenges, like limited time, resources, energy, and more. He also has tools that he can use to help him clean up easier.

Today I got a basic scrolling and collision engine in place as well as most of the classes for the structures in place as well.

Tomorrow I hope to get working on some graphics as well as game mechanics for clearing out junk.