{"author_link":"\/users\/sargonius","author_name":"Sargonius","author_uid":"sargonius","comments":[],"epoch":1543647920,"event":"LD43","format":"md","ldjam_node_id":129646,"likes":6,"metadata":{"p_key":"123340","p_author":"Sargonius","p_authorkey":"1124393","p_urlkey":"339428","p_title":"LD43 - Start","p_cat":"LDJam ","p_event":"LD43","p_time":"1543647920","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1124393","us_name":"Sargonius","us_username":"sargonius","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":1,"author":124393,"body":"So, it's Sacrifices Must be made. Not my favourite theme, but it's ok. I remember now, that I failed one LD because of some really uninspiring theme.\n\nAfter some brainstorming (sorry, it's in Russian, but I'll try to explain it), I've got few ideas. Monsters demanding a sacrifice from the village (meh), Saw-like puzzle with characters with different abilities (sounds ok, but it's overkill for two days), Evil God who needs fresh sacrifices - you can sacrifice your own people or raid other villages for them (meh x2).\n\nAnd finally - escape capsule in space, with survivors. You must keep them (at least, some of them) alive before you're getting rescued. You can toggle oxygen, power, heat and other stuff in different capsule sectors. And you just don't have enough power for all of it. That sounds like fun and you can jettison dead bodies in space - how can I not try to make this game? :) \n\nSo, it's time to launch Unreal and start prototyping.\n\n![g6ISg43abpo.jpg](\/\/\/raw\/9e5\/e1\/z\/1b2d5.jpg)","comments":1,"comments-timestamp":"2018-12-02T11:45:52Z","created":"2018-12-01T06:58:46Z","files":[],"files-timestamp":0,"id":129646,"love":6,"love-timestamp":"2018-12-01T09:24:59Z","meta":[],"modified":"2018-12-02T11:45:52Z","name":"LD43 - Start","node-timestamp":"2018-12-01T07:05:57Z","parent":124394,"parents":[1,5,9,120415,124394],"path":"\/events\/ludum-dare\/43\/lost-in-space\/ld43-start","published":"2018-12-01T07:05:20Z","scope":"public","slug":"ld43-start","subsubtype":"","subtype":"","type":"post","version":373880},"node_metadata":{"n_key":"129646","n_urlkey":"339428","n_parent":"124394","n_path":"\/events\/ludum-dare\/43\/lost-in-space\/ld43-start","n_slug":"ld43-start","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"124393","n_created":"1543647526","n_modified":"1543751152","n_version":"373880","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/lost-in-space\/ld43-start","text":"So, it's Sacrifices Must be made. Not my favourite theme, but it's ok. I remember now, that I failed one LD because of some really uninspiring theme.\n\nAfter some brainstorming (sorry, it's in Russian, but I'll try to explain it), I've got few ideas. Monsters demanding a sacrifice from the village (meh), Saw-like puzzle with characters with different abilities (sounds ok, but it's overkill for two days), Evil God who needs fresh sacrifices - you can sacrifice your own people or raid other villages for them (meh x2).\n\nAnd finally - escape capsule in space, with survivors. You must keep them (at least, some of them) alive before you're getting rescued. You can toggle oxygen, power, heat and other stuff in different capsule sectors. And you just don't have enough power for all of it. That sounds like fun and you can jettison dead bodies in space - how can I not try to make this game? :) \n\nSo, it's time to launch Unreal and start prototyping.\n\n![g6ISg43abpo.jpg](\/\/\/raw\/9e5\/e1\/z\/1b2d5.jpg)","title":"LD43 - Start","wayback_source":[]}