Night 0 Progress

I feel like I've gotten off to a good start. The theme is one of the options I was voting for, and I've figured out an interesting way to implement it. At this point, I've implemented most of the core mechanic of the game, and I'm at a point where I feel good about the state of the project. Time to get some sleep and get ready to implement the rest of the core mechanic and start adding things to it, such as level design, enemies/AI, etc.

Veterans of Ludum Dare...do you think I should explain more of the game and its mechanics? My thinking was to not say much about what I'm working on (to allow players more chance to discover the game), but I'm not sure if this is in the best interests of cooperative spirit. What would you advise?

Have a good night, all! I'll be back at 'em tomorrow! (Well, later today, my time. :P )