Sacrifices must be made and corners cut to put out the game in time!

szfdghjk.PNG A rough mock-up at the end of day 1. What we managed to get done today: - platformer movement - extra satisfying dashing - smooth animations for the main character - enemies - background and glitchy props - some of the UI - some sound fx & music

We'll keep you posted on our progress tomorrow. Best of luck to everyone!

                                                                                -Quack!