Sacrifices must be made and corners cut to put out the game in time!
A rough mock-up at the end of day 1.
What we managed to get done today:
- platformer movement
- extra satisfying dashing
- smooth animations for the main character
- enemies
- background and glitchy props
- some of the UI
- some sound fx & music
We'll keep you posted on our progress tomorrow. Best of luck to everyone!
-Quack!