1st day - Concept and style

Hi folks! My second attempt to participate in the LD jam mode as solo team.

First day is ending and this time I got an idea that I liked! A platform game where the player is cursed and she lost her life every second but she can sacrifice her abilities for a while (run, jump, see...) in exchange for recovering a little bit of life.

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I need to design how the UI will show the "sacrifice" abilities shortcuts but the general style is done although I'm not very sure about the main character... Any thoughts?

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Have a good night!