Daily Life Now Hits...
Ok, can we press "Pause" on the clock? I have a wedding to go to. Be back late tonight and continue on!
Game: BloopBloop (working title)
-- What is it:
Keep Bloops from going extinct from an epidemic by killing those that are sick to prevent the endless epidemic from killing the Bloop population.
-- How to play:
Click on sick bloops to blow them up in a small explosion area of effect... this will cure those surrounding that bloob. If a bloop dies on its own... hell breaks loose. It will explode and spread the joy of death among other bloops. Combos will give the player additional bloops and score multipliers! Good luck!
-- Here is my progress so far:
* Game/flow complete (except for a bug when some bloops do not die as intended)
-- Next: * Artwork * UI * Special Effect
https://youtu.be/XXZMkNGTBJY