{"author_name":"Sam Twidale","cat":"LD #34","comments":[],"epoch":1449717900,"likes":2,"metadata":{"p_key":"12400","p_author":"Sam Twidale","p_authorkey":"42276","p_urlkey":"47651","p_title":"I\u2019m in again!","p_cat":"LD #34","p_event":"LD34","p_time":"1449717900","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"42276","us_name":"Sam Twidale","us_username":"sam-twidale","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Hi, I&#8217;m Sam and this is my second Ludum Dare compo declaration.\u00a0I&#8217;m going to try to one-up my <a href=\"http:\/\/samcodes.itch.io\/otherworldly-stars\" target=\"_blank\">last entry<\/a>\u00a0by focusing more on the\u00a0gameplay.<\/p>\n <p>I&#8217;ll be programming using Haxe with three.js externs like before. The base code is a very-work-in-progress collection of Haxe utilities, algorithms and HaxeFlixel extensions called\u00a0<a href=\"https:\/\/github.com\/Tw1ddle\/Lycan\" target=\"_blank\">Lycan<\/a>.\u00a0I also hope to\u00a0build on this\u00a0<a href=\"http:\/\/samcodes.itch.io\/sky-shader-editor\" target=\"_blank\">sky shader editor<\/a>\u00a0I made in the aftermath of\u00a0the last compo.<\/p>\n <p>This is going to be a good one. I&#8217;m already looking forward to\u00a0playing people&#8217;s\u00a0entries and exchanging\u00a0feedback. Best of luck to all!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/base-code-declaration\/\" rel=\"tag\">base code declaration<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld34\/\" rel=\"tag\">ld34<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludum-dare-34\/\" rel=\"tag\">ludum dare 34<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludumdare34\/\" rel=\"tag\">ludumdare34<\/a><\/p>","time":"December 9th, 2015 10:25 pm","title":"I\u2019m in again!"}