{"author_name":"Mat","cat":"LD #34","comments":[],"epoch":1449716640,"likes":2,"metadata":{"p_key":"12401","p_author":"Mat","p_authorkey":"60823","p_urlkey":"47652","p_title":"I\u2019m In","p_cat":"LD #34","p_event":"LD34","p_time":"1449716640","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"60823","us_name":"Mat","us_username":"Mat","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Second time around&#8230;<\/p>\n <p>Like last time, I&#8217;ll be using C++ and SFML for my game.<br \/>\n And I&#8217;ll probably just use public domain audio and textures again.<\/p>","time":"December 9th, 2015 10:04 pm","title":"I\u2019m In"}