Day one progress
Realising at six in the evening that it was this weekend I got a kinda late start. I plan for the compo, but will probably end up in the jam with that little blunder. After some stressed deliberation I decided to make a game about pleasing a god with sacrifices just so you don't get zapped. Your job will be to make sure you don't run out of sacrifices.
The sacrifices are sea creatures, I don't know why, but I'm too lazy to change it at this point. But maybe I won't be in the morning, who knows!
Most of the time has been spent getting basic stuff down as I'm a tiny bit rusty after months of doing nothing related. Despite the rust I managed to get down most of the base and some entity movement and interaction, even if it isn't the greatest.
Right now it's all programmer graphics until I get some mechanics down(other than bad fish movement). But Hopefully I'll be able to fix it up soon! I wish all you all overnighters good luck but I myself will need sleep before resuming tomorrow.