End of Day One

When the theme as announced, the only idea I had in my notepad for "Sacrifices will be Made" was a "Diet Simulator". Judging by the image of fruit in a blender, I immediately saw how redundant and predictable that idea was. I slept on it, and came up with an idea based on a mechanic one of my friends brought up.

LD43-00002.gif

I need a name for it (ideas are welcome!), it's gonna be a robot action platformer in a similar style to Super Crate Box, but the challenge is that the robot on its own might not be strong enough to go through the levels. As such, you can make the robot faster or its weapons stronger by sacrificing its controls. You can disable moving left, or jumping or one of its weapons to give it a boost.

Today has been primarily gameplay, and if I'm honest, I'm pretty optimistic with how this is going compared to LD42. I'm actually further in the gameplay than I was yesterday, and I still have the entire day tomorrow to deal with graphics and sound. All I have to do is not go overboard with those assets.