{"author_link":"\/users\/shockeye","author_name":"shockeye","author_uid":"shockeye","comments":[],"epoch":1543726924,"event":"LD43","format":"md","ldjam_node_id":131362,"likes":1,"metadata":{"p_key":"124183","p_author":"shockeye","p_authorkey":"1009397","p_urlkey":"340273","p_title":"Placeholder art","p_cat":"LDJam ","p_event":"LD43","p_time":"1543726924","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1009397","us_name":"shockeye","us_username":"shockeye","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":2,"author":9397,"body":"I've got the very basic turn-based movement mechanics sort of working for my game.\nHere's some fine programmer art:\n![img20181202155320.png](\/\/\/raw\/5b4\/2\/z\/1b78f.png)\n\nThe title of the game is \"DOWNGRADE\". You start with a fully upgraded robot and have to replace all your cool components and tools with keys to get through each end of level door. \n\nIts looking a bit sparse, so I'd next better work on a level editor.\n\n","comments":0,"created":"2018-12-02T04:54:13Z","files":[],"files-timestamp":0,"id":131362,"love":1,"love-timestamp":"2018-12-02T07:07:37Z","meta":[],"modified":"2018-12-02T07:07:37Z","name":"Placeholder art","node-timestamp":"2018-12-02T05:02:04Z","parent":120588,"parents":[1,5,9,120415,120588],"path":"\/events\/ludum-dare\/43\/downgrade-1\/placeholder-art","published":"2018-12-02T05:02:04Z","scope":"public","slug":"placeholder-art","subsubtype":"","subtype":"","type":"post","version":378202},"node_metadata":{"n_key":"131362","n_urlkey":"340273","n_parent":"120588","n_path":"\/events\/ludum-dare\/43\/downgrade-1\/placeholder-art","n_slug":"placeholder-art","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9397","n_created":"1543726453","n_modified":"1543734457","n_version":"378202","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/downgrade-1\/placeholder-art","text":"I've got the very basic turn-based movement mechanics sort of working for my game.\nHere's some fine programmer art:\n![img20181202155320.png](\/\/\/raw\/5b4\/2\/z\/1b78f.png)\n\nThe title of the game is \"DOWNGRADE\". You start with a fully upgraded robot and have to replace all your cool components and tools with keys to get through each end of level door. \n\nIts looking a bit sparse, so I'd next better work on a level editor.\n\n","title":"Placeholder art","wayback_source":[]}