{"author_link":"\/users\/emcannon","author_name":"EmCannon","author_uid":"emcannon","comments":[],"epoch":1543727223,"event":"LD43","format":"md","ldjam_node_id":131371,"likes":0,"metadata":{"p_key":"124188","p_author":"EmCannon","p_authorkey":"1101680","p_urlkey":"340278","p_title":"Progress!","p_cat":"LDJam ","p_event":"LD43","p_time":"1543727223","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1101680","us_name":"EmCannon","us_username":"emcannon","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":2,"author":101680,"body":"90% of the gameplay is finished, 4\/5 enemies types attack, I've got an idea for an ending and theme wrap for my game... I don't wanna jinx it, but things are looking (relatively) good!                                                            \n\n...                                                                                                                        \n                                                                                                                           \nAnd that's when it dawned on him.                                                                                                                        \nHe still had to do all of the graphics, music, sfx, and final code in less than a day.                                                                                                                         \nAnyways, here's a link to the current prototype. There are no instructions, and I'm going to bed, so figure it out.           \nhttps:\/\/emcannon.itch.io\/wip                                                                                    \nGood night.                      ","comments":1,"comments-timestamp":"2018-12-02T05:18:56Z","created":"2018-12-02T05:01:57Z","files":[],"files-timestamp":0,"id":131371,"love":0,"meta":[],"modified":"2019-03-19T12:53:53Z","name":"Progress!","node-timestamp":"2019-03-19T12:53:53Z","parent":120715,"parents":[1,5,9,120415,120715],"path":"\/events\/ludum-dare\/43\/somewhere-in-the-woods\/progress","published":"2018-12-02T05:07:03Z","scope":"public","slug":"progress","subsubtype":"","subtype":"","type":"post","version":419095},"node_metadata":{"n_key":"131371","n_urlkey":"340278","n_parent":"120715","n_path":"\/events\/ludum-dare\/43\/somewhere-in-the-woods\/progress","n_slug":"progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101680","n_created":"1543726917","n_modified":"1553000033","n_version":"419095","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/somewhere-in-the-woods\/progress","text":"90% of the gameplay is finished, 4\/5 enemies types attack, I've got an idea for an ending and theme wrap for my game... I don't wanna jinx it, but things are looking (relatively) good!                                                            \n\n...                                                                                                                        \n                                                                                                                           \nAnd that's when it dawned on him.                                                                                                                        \nHe still had to do all of the graphics, music, sfx, and final code in less than a day.                                                                                                                         \nAnyways, here's a link to the current prototype. There are no instructions, and I'm going to bed, so figure it out.           \nhttps:\/\/emcannon.itch.io\/wip                                                                                    \nGood night.                      ","title":"Progress!","wayback_source":[]}