End of Day 2
I think I'm done with contents for the game. It came out really short (only 8 levels, many of them introductory and super easy), but I must start working on some art and polish tomorrow.
This was a very interesting experience for me so far. Play-testing a puzzle game is so different from play-testing an action game! In any case, I still have tons of work to do, so I'm really glad I'm doing the jam and not the compo.
Here's a current screenshot from the first level of the game. Hopefully the game will look completely different by end of day tomorrow:

Good luck everyone!