{"author_link":"\/users\/flaterectomy","author_name":"Flaterectomy","author_uid":"flaterectomy","comments":[],"epoch":1543794765,"event":"LD43","format":"md","ldjam_node_id":132560,"likes":29,"metadata":{"p_key":"124833","p_author":"Flaterectomy","p_authorkey":"1003398","p_urlkey":"340927","p_title":"\"As Of Yet Unnamed\" | Day #2 Progress","p_cat":"LDJam ","p_event":"LD43","p_time":"1543794765","p_likes":"29","p_comments":"0","p_status":"WAYBACK","us_key":"1003398","us_name":"Flaterectomy","us_username":"flaterectomy","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":15,"author":3398,"body":"Following up [yesterday's report](https:\/\/ldjam.com\/events\/ludum-dare\/43\/$121127\/as-of-yet-unnamed-day-1-progress) with today's events!\n\n![Day1_t.png](\/\/\/raw\/64d\/z\/1c176.png)\n\nWe're still unnamed. I wonder if we'll *ever* be named.\n\n# How Was Your Day, Honey?\nPersonally, I am struggling a little with a cold. Phlegm, coughing, the works; all that pretty much characterizes my morning. I soothed my throat with tea and honey. But then I got started jamming again, logging into our Trello to see what art needed doing and continuing the work. I binned the old temporary character animations and started on new ones. The bodyguards now have a **6-frame run animation**, one frame of crouching, a **5-frame jump animation**, and a **7-frame slide-and-stand-up animation**. *(Warning, unfortunately the animations aren't represented well in the gifs below.)*\n\nWe now have particle effects upon impact between projectile and bodyguard. **Gloriously patriotic particle effects** to celebrate their sacrifice. Also, we replaced our temporary round bullet with a **fancy missile**!\n\n![day2_proto3b.gif](\/\/\/raw\/64d\/z\/1c188.gif)\n\nYesterday I promised you an **American president from yesteryear**, and today I deliver! His suit kind of blends in with the background, so I will be making that a little darker tomorrow. Additionally, you'll notice the bodyguards' sacrifice isn't necessarily a lethal one - **they get patched up and sometimes return to the parade**!\n\n![day2_proto4b.gif](\/\/\/raw\/64d\/z\/1c183.gif)\n\nYou might have noticed it's not just balloons and confetti exploding into existence. **Meet Mr. Bald Eagle.** I am not *entirely* happy with the wing flap animation, but I think this suffices for what we're doing here. (It's a 12-frame animation.)\n\n![day2_eagle.gif](\/\/\/raw\/64d\/z\/1c19b.gif)\n\n# Just One More Day\nWe've come pretty far today, but there remains **plenty to wrap up and complete**. One thing we hope to do tomorrow is to drop in **a few different enemies**, including our little friend below.\n\n![heli.png](\/\/\/raw\/64d\/z\/1c1a9.png)\n\nAnd with that I conclude my report. Today's Reward Beer is one I rewarded myself with during Ludum Dare 42 as well: an imperial stout named Sin & Remorse (BA on Jack Daniels barrels) brewed by Jopen\/De Molen.","comments":0,"created":"2018-12-02T23:27:03Z","files":[],"files-timestamp":0,"id":132560,"love":29,"love-timestamp":"2019-09-19T11:14:27Z","meta":[],"modified":"2019-09-19T11:14:27Z","name":"\"As Of Yet Unnamed\" | Day #2 Progress","node-timestamp":"2018-12-02T23:52:45Z","parent":121127,"parents":[1,5,9,120415,121127],"path":"\/events\/ludum-dare\/43\/as-of-yet-unnamed\/as-of-yet-unnamed-day-2-progress","published":"2018-12-02T23:52:45Z","scope":"public","slug":"as-of-yet-unnamed-day-2-progress","subsubtype":"","subtype":"","type":"post","version":383409},"node_metadata":{"n_key":"132560","n_urlkey":"340927","n_parent":"121127","n_path":"\/events\/ludum-dare\/43\/as-of-yet-unnamed\/as-of-yet-unnamed-day-2-progress","n_slug":"as-of-yet-unnamed-day-2-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3398","n_created":"1543793223","n_modified":"1568891667","n_version":"383409","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/as-of-yet-unnamed\/as-of-yet-unnamed-day-2-progress","text":"Following up [yesterday's report](https:\/\/ldjam.com\/events\/ludum-dare\/43\/$121127\/as-of-yet-unnamed-day-1-progress) with today's events!\n\n![Day1_t.png](\/\/\/raw\/64d\/z\/1c176.png)\n\nWe're still unnamed. I wonder if we'll *ever* be named.\n\n# How Was Your Day, Honey?\nPersonally, I am struggling a little with a cold. Phlegm, coughing, the works; all that pretty much characterizes my morning. I soothed my throat with tea and honey. But then I got started jamming again, logging into our Trello to see what art needed doing and continuing the work. I binned the old temporary character animations and started on new ones. The bodyguards now have a **6-frame run animation**, one frame of crouching, a **5-frame jump animation**, and a **7-frame slide-and-stand-up animation**. *(Warning, unfortunately the animations aren't represented well in the gifs below.)*\n\nWe now have particle effects upon impact between projectile and bodyguard. **Gloriously patriotic particle effects** to celebrate their sacrifice. Also, we replaced our temporary round bullet with a **fancy missile**!\n\n![day2_proto3b.gif](\/\/\/raw\/64d\/z\/1c188.gif)\n\nYesterday I promised you an **American president from yesteryear**, and today I deliver! His suit kind of blends in with the background, so I will be making that a little darker tomorrow. Additionally, you'll notice the bodyguards' sacrifice isn't necessarily a lethal one - **they get patched up and sometimes return to the parade**!\n\n![day2_proto4b.gif](\/\/\/raw\/64d\/z\/1c183.gif)\n\nYou might have noticed it's not just balloons and confetti exploding into existence. **Meet Mr. Bald Eagle.** I am not *entirely* happy with the wing flap animation, but I think this suffices for what we're doing here. (It's a 12-frame animation.)\n\n![day2_eagle.gif](\/\/\/raw\/64d\/z\/1c19b.gif)\n\n# Just One More Day\nWe've come pretty far today, but there remains **plenty to wrap up and complete**. One thing we hope to do tomorrow is to drop in **a few different enemies**, including our little friend below.\n\n![heli.png](\/\/\/raw\/64d\/z\/1c1a9.png)\n\nAnd with that I conclude my report. Today's Reward Beer is one I rewarded myself with during Ludum Dare 42 as well: an imperial stout named Sin & Remorse (BA on Jack Daniels barrels) brewed by Jopen\/De Molen.","title":"\"As Of Yet Unnamed\" | Day #2 Progress","wayback_source":[]}