{"author_link":"\/users\/david-hunter","author_name":"David Hunter","author_uid":"david-hunter","comments":[],"epoch":1543802953,"event":"LD43","format":"md","ldjam_node_id":132823,"likes":0,"metadata":{"p_key":"124942","p_author":"David Hunter","p_authorkey":"1052491","p_urlkey":"341040","p_title":"The obligatory, I'm finished post.","p_cat":"LDJam ","p_event":"LD43","p_time":"1543802953","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1052491","us_name":"David Hunter","us_username":"david-hunter","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":4,"author":52491,"body":"Finally I can get some sleep. I feel like I've read the Unity3D manual from beginning to end twice. But there is code to show for it.!\n\n![Logo.png](\/\/\/raw\/b0d\/c\/z\/1c5e7.png)\n\nMeet the Haggis, a non-too-bright creature from the Heeelands o' Scotland. A brave, if foolhardy creature. It needs your help to find its way home.\n\nCan you guide the Haggis through the obstacles to reach safety?\n\nBeware the is much programmer art and no sounds (ran out of time!)\n\nIt took ages to get the basics down, every contest I keep forgetting not to make smart(ish) agents. It took hours to get them to build a proper bridge, work out what a floor is and bump off thing properly. But at least I have the beginnings of something. I'm still working out the best way to do things in Unity, the UI in particular seems a bit gludjy, it there any way to make a simple set of radio buttons? Or make buttons into a list. Maybe there was an option but my sleep addled brain missed it.","comments":0,"created":"2018-12-03T02:00:17Z","files":[],"files-timestamp":0,"id":132823,"love":0,"meta":[],"modified":"2018-12-03T02:09:13Z","name":"The obligatory, I'm finished post.","node-timestamp":"2018-12-03T02:09:13Z","parent":132660,"parents":[1,5,9,120415,132660],"path":"\/events\/ludum-dare\/43\/helpless-haggis\/the-obligatory-im-finished-post","published":"2018-12-03T02:09:13Z","scope":"public","slug":"the-obligatory-im-finished-post","subsubtype":"","subtype":"","type":"post","version":385274},"node_metadata":{"n_key":"132823","n_urlkey":"341040","n_parent":"132660","n_path":"\/events\/ludum-dare\/43\/helpless-haggis\/the-obligatory-im-finished-post","n_slug":"the-obligatory-im-finished-post","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52491","n_created":"1543802417","n_modified":"1543802953","n_version":"385274","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/helpless-haggis\/the-obligatory-im-finished-post","text":"Finally I can get some sleep. I feel like I've read the Unity3D manual from beginning to end twice. But there is code to show for it.!\n\n![Logo.png](\/\/\/raw\/b0d\/c\/z\/1c5e7.png)\n\nMeet the Haggis, a non-too-bright creature from the Heeelands o' Scotland. A brave, if foolhardy creature. It needs your help to find its way home.\n\nCan you guide the Haggis through the obstacles to reach safety?\n\nBeware the is much programmer art and no sounds (ran out of time!)\n\nIt took ages to get the basics down, every contest I keep forgetting not to make smart(ish) agents. It took hours to get them to build a proper bridge, work out what a floor is and bump off thing properly. But at least I have the beginnings of something. I'm still working out the best way to do things in Unity, the UI in particular seems a bit gludjy, it there any way to make a simple set of radio buttons? Or make buttons into a list. Maybe there was an option but my sleep addled brain missed it.","title":"The obligatory, I'm finished post.","wayback_source":[]}