{"author_name":"DustyStylus","cat":"LD #34","comments":[{"author_name":"","time":"December 8, 2015 12:48 pm","epoch":1449596880,"text":"Cool me too.. i am well versed in unity3d&#8230; but dont like the closed source part cant able to make some advanced level of gameplay&#8230; i am hoping to achive that in libgdx..<br \/>\n I am new to libgdx, when ever i am getting time i am learning libgdx..<br \/>\n Now trying to learn and make a game for LD34..<br \/>\n all the best","spam":"N"}],"epoch":1449581880,"likes":2,"metadata":{"p_key":"12525","p_author":"DustyStylus","p_authorkey":"15902","p_urlkey":"47774","p_title":"I\u2019m in.","p_cat":"LD #34","p_event":"LD34","p_time":"1449581880","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"15902","us_name":"DustyStylus","us_username":"dustystylus","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Been a while since I did an LD, but I&#8217;m back in for this one, having a free weekend.<\/p>\n <p>I&#8217;m wanting to use libGDX, but suspect I&#8217;ll probably fall back on Unity3D, though I&#8217;m nervous about Unity&#8217;s WebGL support. However, I haven&#8217;t coded Java in a long time and have probably forgotten all the caveats and pitfalls of good practice.<\/p>\n <p>So, let&#8217;s theorise:<\/p>\n <p>Programming: Eclipse \/ LibGDX<br \/>\n Art: Pixelmator (possibly ASEprite too)<br \/>\n Music \/ Sound: Cubase 7.5<\/p>\n <p>Though most likely will run screaming and flapping\u00a0my arms around to Unity at the 13th hour&#8230;<\/p>","time":"December 8th, 2015 8:38 am","title":"I\u2019m in."}