{"author_name":"taviandir","cat":"LD #34","comments":[],"epoch":1449572100,"likes":0,"metadata":{"p_key":"12534","p_author":"taviandir","p_authorkey":"39572","p_urlkey":"47783","p_title":"We\u2019re in for the Jam!","p_cat":"LD #34","p_event":"LD34","p_time":"1449572100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"39572","us_name":"taviandir","us_username":"taviandir","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Usually I do the LD by myself, but this time I&#8217;m gonna introduce a friend to it, and why not do so by doing the LD together?! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>That&#8217;s why @andredotj and I will be entering the Jam as a team! We&#8217;re both programmers at the core, so we&#8217;ll see how this goes. Looking forward to the event! I am currently in Japan and my friend in Sweden, so the time gap will be a challenge for sure!<\/p>\n <p>I have at least a little pixel art experience (even tho i am still very bad at it) so I will focus on doing graphics foremost and be a programming backup, while he will focus solely on the code. Don&#8217;t know what we&#8217;re gonna do about music and sounds, as Jam is more relaxed in its rules, but I think we&#8217;ll try to create as much as possible by ourselves and use external material only as needed.<\/p>\n <p>Our tools:<\/p>\n <p>Engine: Unity3d (with 2D)<br \/>\n Coding language: C#<br \/>\n Code editor (for me): Visual Studio<br \/>\n Graphics editor: PhotoshopVersion control\/Project sync: Git<br \/>\n Sound\/music: [unknown]<\/p>\n <p>My library that I use for every Unity project: https:\/\/bitbucket.org\/taviandir\/unityextensions\/src<\/p>\n <p>Let&#8217;s enjoy the &#8216;Dare! \ud83d\ude00<\/p>\n <p>&nbsp;<\/p>","time":"December 8th, 2015 5:55 am","title":"We\u2019re in for the Jam!"}