{"author_link":"\/users\/arwith","author_name":"Arwith","author_uid":"arwith","comments":[],"epoch":1543892292,"event":"LD43","format":"md","ldjam_node_id":134782,"likes":0,"metadata":{"p_key":"125671","p_author":"Arwith","p_authorkey":"1130136","p_urlkey":"341784","p_title":"First game jam completed! :D","p_cat":"LDJam ","p_event":"LD43","p_time":"1543892292","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1130136","us_name":"Arwith","us_username":"arwith","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":1,"author":130136,"body":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/return-to-kreswick\n\nThis is mine and Leandro Santos's submission for the Lundum Dare 43 Game Jame on ending on the 4th December 2018 @ 2am. We are both Final Year Computer Science (Games) Students at The University of Brighton. Although not everything worked perfectly, we are both really proud of what we produced, and I hope some of you will enjoy it too! :)\n\nThe theme of the game is \"Sacrifices must be made\". You play as a wizard who is returning to his home village, only to find out that the village is under attack by a horde of monsters. You must make your way through the various passageways in order to make your way to the village, choosing either to fight and protect the villagers (Gaining the power of the Light - Reducing Enemy Rage, and thus Enemy Health), or avoid fighting and stock up on power to increase your damage. There are shrines and Minx cats located around the map which can prove addition stat modifiers if found.\n\n![Screenshot_2.png](\/\/\/raw\/85c\/f1\/z\/1df5a.png)\n![Screenshot_3.png](\/\/\/raw\/85c\/f1\/z\/1df5f.png)\n![Screenshot_4.png](\/\/\/raw\/85c\/f1\/z\/1df63.png)\n\nCONTROLS: WASD - Move; E - Interact; Mouse1 - Shoot (hold); Alt+F4 - Exit Game\n\nBUGS: Sadly many bugs have come into the came upon building. Whilst most things work in the Unity Editor, they do not in the build. Known bugs:\n\n- Enemies not spawning (NullReference)\n- Enemies fall over soon after colliding with player \n- Player can flip\/shift camera view, thus creating a misalignment between player view and player model direction.\n- UI element for shrine pickup sometimes not hiding\n- Under certain stress, the player can fall off the map","comments":0,"created":"2018-12-04T02:56:24Z","files":[],"files-timestamp":0,"id":134782,"love":0,"meta":[],"modified":"2018-12-04T02:58:12Z","name":"First game jam completed! :D","node-timestamp":"2018-12-04T02:58:12Z","parent":130142,"parents":[1,5,9,120415,130142],"path":"\/events\/ludum-dare\/43\/return-to-kreswick\/first-game-jam-completed-d","published":"2018-12-04T02:58:12Z","scope":"public","slug":"first-game-jam-completed-d","subsubtype":"","subtype":"","type":"post","version":400530},"node_metadata":{"n_key":"134782","n_urlkey":"341784","n_parent":"130142","n_path":"\/events\/ludum-dare\/43\/return-to-kreswick\/first-game-jam-completed-d","n_slug":"first-game-jam-completed-d","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"130136","n_created":"1543892184","n_modified":"1543892292","n_version":"400530","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/return-to-kreswick\/first-game-jam-completed-d","text":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/return-to-kreswick\n\nThis is mine and Leandro Santos's submission for the Lundum Dare 43 Game Jame on ending on the 4th December 2018 @ 2am. We are both Final Year Computer Science (Games) Students at The University of Brighton. Although not everything worked perfectly, we are both really proud of what we produced, and I hope some of you will enjoy it too! :)\n\nThe theme of the game is \"Sacrifices must be made\". You play as a wizard who is returning to his home village, only to find out that the village is under attack by a horde of monsters. You must make your way through the various passageways in order to make your way to the village, choosing either to fight and protect the villagers (Gaining the power of the Light - Reducing Enemy Rage, and thus Enemy Health), or avoid fighting and stock up on power to increase your damage. There are shrines and Minx cats located around the map which can prove addition stat modifiers if found.\n\n![Screenshot_2.png](\/\/\/raw\/85c\/f1\/z\/1df5a.png)\n![Screenshot_3.png](\/\/\/raw\/85c\/f1\/z\/1df5f.png)\n![Screenshot_4.png](\/\/\/raw\/85c\/f1\/z\/1df63.png)\n\nCONTROLS: WASD - Move; E - Interact; Mouse1 - Shoot (hold); Alt+F4 - Exit Game\n\nBUGS: Sadly many bugs have come into the came upon building. Whilst most things work in the Unity Editor, they do not in the build. Known bugs:\n\n- Enemies not spawning (NullReference)\n- Enemies fall over soon after colliding with player \n- Player can flip\/shift camera view, thus creating a misalignment between player view and player model direction.\n- UI element for shrine pickup sometimes not hiding\n- Under certain stress, the player can fall off the map","title":"First game jam completed! :D","wayback_source":[]}