{"author_link":"\/users\/joramwolters","author_name":"JoramWolters","author_uid":"joramwolters","comments":[],"epoch":1544015144,"event":"LD43","format":"md","ldjam_node_id":135971,"likes":3,"metadata":{"p_key":"126277","p_author":"JoramWolters","p_authorkey":"1050418","p_urlkey":"342397","p_title":"DUSKHEARTH Fire Particle breakdown","p_cat":"LDJam ","p_event":"LD43","p_time":"1544015144","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1050418","us_name":"JoramWolters","us_username":"joramwolters","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":1,"author":50418,"body":"Here's how we did the fire effect in DUSKHEARTH\nFirst I did a very simple frame by frame animation in photoshop. \n![fire_sheet.gif](\/\/\/raw\/2f4\/c\/z\/1f0ce.gif)\nThen I put that on a emissive mat in unity, and played the animation in Unity Shuriken. \n![fire_particles.gif](\/\/\/raw\/2f4\/c\/z\/1f0d1.gif)\nI added smoke by having solid round particles and childing that to the fire. \n![fire_smoke.gif](\/\/\/raw\/2f4\/c\/z\/1f0d2.gif)\nAfter adding some simple embers with the same solid round particles.. \n![fire_embers.gif](\/\/\/raw\/2f4\/c\/z\/1f0de.gif)\nWe have our final fire effect, and can now burn stuff down!\n![fire_total.gif](\/\/\/raw\/2f4\/c\/z\/1f0df.gif)\n\nPlay the game here: \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/43\/duskhearth ","comments":0,"created":"2018-12-05T12:57:38Z","files":[],"files-timestamp":0,"id":135971,"love":3,"love-timestamp":"2018-12-05T14:03:19Z","meta":[],"modified":"2018-12-05T14:03:19Z","name":"DUSKHEARTH Fire Particle breakdown","node-timestamp":"2018-12-05T13:06:46Z","parent":123468,"parents":[1,5,9,120415,123468],"path":"\/events\/ludum-dare\/43\/duskhearth\/duskhearth-fire-particle-breakdown","published":"2018-12-05T13:05:44Z","scope":"public","slug":"duskhearth-fire-particle-breakdown","subsubtype":"","subtype":"","type":"post","version":407407},"node_metadata":{"n_key":"135971","n_urlkey":"342397","n_parent":"123468","n_path":"\/events\/ludum-dare\/43\/duskhearth\/duskhearth-fire-particle-breakdown","n_slug":"duskhearth-fire-particle-breakdo","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"50418","n_created":"1544014658","n_modified":"1544018599","n_version":"407407","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/duskhearth\/duskhearth-fire-particle-breakdown","text":"Here's how we did the fire effect in DUSKHEARTH\nFirst I did a very simple frame by frame animation in photoshop. \n![fire_sheet.gif](\/\/\/raw\/2f4\/c\/z\/1f0ce.gif)\nThen I put that on a emissive mat in unity, and played the animation in Unity Shuriken. \n![fire_particles.gif](\/\/\/raw\/2f4\/c\/z\/1f0d1.gif)\nI added smoke by having solid round particles and childing that to the fire. \n![fire_smoke.gif](\/\/\/raw\/2f4\/c\/z\/1f0d2.gif)\nAfter adding some simple embers with the same solid round particles.. \n![fire_embers.gif](\/\/\/raw\/2f4\/c\/z\/1f0de.gif)\nWe have our final fire effect, and can now burn stuff down!\n![fire_total.gif](\/\/\/raw\/2f4\/c\/z\/1f0df.gif)\n\nPlay the game here: \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/43\/duskhearth ","title":"DUSKHEARTH Fire Particle breakdown","wayback_source":[]}