{"author_name":"TheMonsterFromTheDeep","cat":"LD #37","comments":[],"epoch":1481591160,"likes":1,"metadata":{"p_key":"1264","p_author":"TheMonsterFromTheDeep","p_authorkey":"45764","p_urlkey":"36106","p_title":"My Game: Dungeon 2.0","p_cat":"LD #37","p_event":"LD37","p_time":"1481591160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"45764","us_name":"TheMonsterFromTheDeep","us_username":"\/author\/themonsterfromthedeep\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>This post is being made late: I submitted my game yesterday around seven, but I was too tired of messing with it to write this post. \ud83d\ude1b<\/p>\n <p>Just so it&#8217;s clear: it is a compo entry.<\/p>\n <p>It is called &#8220;Dungeon 2.0,&#8221; and, essentially, is a combination between a medieval RPG, complete with leveling up and skill trees, and a classic arcade-style game &#8211; in this case, it&#8217;s merely &#8220;try not to die,&#8221; because I was too lazy to implement a score at the end.<\/p>\n <p>Here&#8217;s a webm: (the gif source for this is 70mb :P)<\/p>\n <div style=\"width: 640px; \" class=\"wp-video\"><!--[if lt IE 9]><script>document.createElement('video');<\/script><![endif]-->\n <video class=\"wp-video-shortcode\" id=\"video-597219-1\" width=\"640\" height=\"360\" loop=\"1\" autoplay=\"1\" preload=\"auto\" controls=\"controls\"><source type=\"video\/webm\" src=\"http:\/\/themonsterfromthedeep.github.io\/dungeon20_out.webm?_=1\" \/><a href=\"http:\/\/themonsterfromthedeep.github.io\/dungeon20_out.webm\">http:\/\/themonsterfromthedeep.github.io\/dungeon20_out.webm<\/a><\/video><\/div>\n <p>If you wish to play my game, you can find it\u00a0<a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=45764\">here<\/a>. It&#8217;s probably\u00a0my best Ludum Dare game, \u00a0and I think that&#8217;s because it actually has replay value &#8211; most of my other better games were still not very fun after they had been played all the way through.<\/p>\n <p>I do want to port this game to Android, and I&#8217;ve started, sort of, but I&#8217;m not sure if that&#8217;ll actually happen for a while.<\/p>\n <p>I would also really appreciate feedback about how well this game is balanced &#8211; I tried to balance it a bit at the end, but I think it&#8217;s still somewhat unbalanced. If you find some part of it way too easy or way too hard, please let me know! Thanks!<\/p>","time":"December 12th, 2016 8:06 pm","title":"My Game: Dungeon 2.0"}