{"author_link":"\/users\/samuel-fine","author_name":"Samuel Fine","author_uid":"samuel-fine","comments":[],"epoch":1544126750,"event":"LD43","format":"md","ldjam_node_id":136490,"likes":3,"metadata":{"p_key":"126585","p_author":"Samuel Fine","p_authorkey":"1126148","p_urlkey":"342705","p_title":"Do you like clipping through 3D models? BAD NEWS. Angry Mountain 1.0.1 is here!","p_cat":"LDJam ","p_event":"LD43","p_time":"1544126750","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1126148","us_name":"Samuel Fine","us_username":"samuel-fine","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":2,"author":126148,"body":"Managed to fix two showstopper bugs in Angry Mountain, both having to do with player position when entering and existing various interiors throughout the game. As much as I would have loved to fix _so much else_, including some embarrassing typos, in the spirit of the jam I've updated only the specific code relating to the bugs. If you had trouble playing before, check it out now!\n\nFIXED:\n- Exiting interiors positions players more accurately on the mountain, preventing player from getting stuck in rocks or clipping through the mountain.\n- Player data is cleared on game load, allowing for multiple playthroughs.\n\nAnd if you haven't already, check out my game! https:\/\/ldjam.com\/events\/ludum-dare\/43\/angry-mountain\n\n![Screen Shot 2018-12-06 at 3.09.11 PM.png](\/\/\/raw\/4cc\/e1\/z\/1f4cf.png)\n\n@staxx6 said it best: \"Racoon on wheels on a volcano. 7\/7\". :sunglasses:","comments":1,"comments-timestamp":"2018-12-07T11:08:48Z","created":"2018-12-06T19:56:10Z","files":[],"files-timestamp":0,"id":136490,"love":3,"love-timestamp":"2018-12-07T11:06:08Z","meta":[],"modified":"2018-12-07T11:08:48Z","name":"Do you like clipping through 3D models? BAD NEWS. Angry Mountain 1.0.1 is here!","node-timestamp":"2018-12-06T20:10:21Z","parent":134716,"parents":[1,5,9,120415,134716],"path":"\/events\/ludum-dare\/43\/angry-mountain\/do-you-like-clipping-through-3d-models-bad-news-angry-mountain-1-0-1-is-here","published":"2018-12-06T20:05:50Z","scope":"public","slug":"do-you-like-clipping-through-3d-models-bad-news-angry-mountain-1-0-1-is-here","subsubtype":"","subtype":"","type":"post","version":409936},"node_metadata":{"n_key":"136490","n_urlkey":"342705","n_parent":"134716","n_path":"\/events\/ludum-dare\/43\/angry-mountain\/do-you-like-clipping-through-3d-models-bad-news-angry-mountain-1-0-1-is-here","n_slug":"do-you-like-clipping-through-3d-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"126148","n_created":"1544126170","n_modified":"1544180928","n_version":"409936","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/angry-mountain\/do-you-like-clipping-through-3d-models-bad-news-angry-mountain-1-0-1-is-here","text":"Managed to fix two showstopper bugs in Angry Mountain, both having to do with player position when entering and existing various interiors throughout the game. As much as I would have loved to fix _so much else_, including some embarrassing typos, in the spirit of the jam I've updated only the specific code relating to the bugs. If you had trouble playing before, check it out now!\n\nFIXED:\n- Exiting interiors positions players more accurately on the mountain, preventing player from getting stuck in rocks or clipping through the mountain.\n- Player data is cleared on game load, allowing for multiple playthroughs.\n\nAnd if you haven't already, check out my game! https:\/\/ldjam.com\/events\/ludum-dare\/43\/angry-mountain\n\n![Screen Shot 2018-12-06 at 3.09.11 PM.png](\/\/\/raw\/4cc\/e1\/z\/1f4cf.png)\n\n@staxx6 said it best: \"Racoon on wheels on a volcano. 7\/7\". :sunglasses:","title":"Do you like clipping through 3D models? BAD NEWS. Angry Mountain 1.0.1 is here!","wayback_source":[]}