I鈥檓 in!

I’M IN! 馃榾

This is going to be my second Ludum Dare.
I will be using HTML5 Canvas + JavaScript. No 3rd party libs like Phaser etc. It will be a 3D game (yes, I’m going to write my own 3D algorithm in JavaScript)

I’m already extremely hyped, so I’ve got a little checklist with all the stuff I need to do/get to be fully prepared for Ludum Dare. I thought it would聽be nice to share it? :)

  • Gather songs/mixes for a huge playlist
  • Update all software/tools
  • Code random stuff, just to get into the ‘gamedev code flow’
  • Get a whiteboard
  • Test livestream software/setup
  • Get enough paper/pens (to write stuff down / draw things)
  • Buy a lot of coffee/7Up
  • Get all of my dev friends to participate as well in this amazing competition! 馃槈

So, that’s everything I can think of right now. I wish all of you guys best of luck during Ludum Dare 34!

Have fun!

-StefanDJagers- (@StefanDJagers)

Comments

03. Dec 2015 路 14:14 UTC
You’re going to write a software 3D renderer for the HTML 5 canvas tag? 馃榾 On the day or beforehand?
03. Dec 2015 路 15:56 UTC
wait… you’re going to do what? If you actually manage to pull that off you will absolutely be my personal hero. I will seriously frame a picture of you and hang it on my office wall. Not even kidding. Lol.
WiLD
03. Dec 2015 路 17:34 UTC
gg m8
Soron
03. Dec 2015 路 21:57 UTC
Huh, 3D rendering in canvas rather than WebGL? Interesting choice.