{"author_link":"\/users\/hotbytedog","author_name":"HotByteDog","author_uid":"hotbytedog","comments":[],"epoch":1544180124,"event":"LD43","format":"md","ldjam_node_id":136616,"likes":3,"metadata":{"p_key":"126662","p_author":"HotByteDog","p_authorkey":"1002792","p_urlkey":"342782","p_title":"Little Snowman Kitty Savor","p_cat":"LDJam ","p_event":"LD43","p_time":"1544180124","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1002792","us_name":"HotByteDog","us_username":"hotbytedog","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":1,"author":2792,"body":"## Post Mortem of a Non-Release :crying_cat_face:\n\n\n![snowman.gif](\/\/\/raw\/8ea\/z\/1f5bd.gif)\n\n###### My ideal game play:\nLittle Snowman Kitty-Savior runs around with a torch and melts frozen Kitties out of ice cubes.\nBecause of the torch he slowly melts away and so sacrifices his own life.\n\n\n###### What went wrong :thumbsdown_tone3: \n- Time wasted for fantasizing around an too complex, epic story including an ice heart that fills up with kitty love, a funeral and so on.\n- Being convinced to switch from Unity to *Godot in C#Alpha* will confront you with absolutely no bugs :expressionless:\n- Knowing nothing about the *basic concepts* of how to program animated Sprites, Collision or GUIs in Godot \n- Lack of Pixel Art Skills combined with the ambition to produce very detailed Sprites\n\n\n###### What went pretty good :thumbsup_tone3: \n- Learnt a lot of Basic Concepts for 2D-Collision, Path-Following, Sprite Animation and GUI for a new Game Engine in a very short time\n- Set up some *Core Rules* for next LD, like splitting the Game Design in even smaller steps with a obligatory time limit for each of them. \n- Learned from reflecting the failures and taking the time to write them down.\n\n\nWould love to read your feedback guys!\n**CHEERS! See you all in LD 44.**\n","comments":1,"comments-timestamp":"2018-12-07T14:35:27Z","created":"2018-12-07T10:54:27Z","files":[],"files-timestamp":0,"id":136616,"love":3,"love-timestamp":"2018-12-07T14:30:55Z","meta":[],"modified":"2018-12-07T14:35:27Z","name":"Little Snowman Kitty Savor","node-timestamp":"2018-12-07T11:55:57Z","parent":129930,"parents":[1,5,9,120415,129930],"path":"\/events\/ludum-dare\/43\/$129930\/little-snowman-kitty-savor","published":"2018-12-07T10:55:24Z","scope":"public","slug":"little-snowman-kitty-savor","subsubtype":"","subtype":"","type":"post","version":410543},"node_metadata":{"n_key":"136616","n_urlkey":"342782","n_parent":"129930","n_path":"\/events\/ludum-dare\/43\/$129930\/little-snowman-kitty-savor","n_slug":"little-snowman-kitty-savor","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2792","n_created":"1544180067","n_modified":"1544193327","n_version":"410543","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/$129930\/little-snowman-kitty-savor","text":"## Post Mortem of a Non-Release :crying_cat_face:\n\n\n![snowman.gif](\/\/\/raw\/8ea\/z\/1f5bd.gif)\n\n###### My ideal game play:\nLittle Snowman Kitty-Savior runs around with a torch and melts frozen Kitties out of ice cubes.\nBecause of the torch he slowly melts away and so sacrifices his own life.\n\n\n###### What went wrong :thumbsdown_tone3: \n- Time wasted for fantasizing around an too complex, epic story including an ice heart that fills up with kitty love, a funeral and so on.\n- Being convinced to switch from Unity to *Godot in C#Alpha* will confront you with absolutely no bugs :expressionless:\n- Knowing nothing about the *basic concepts* of how to program animated Sprites, Collision or GUIs in Godot \n- Lack of Pixel Art Skills combined with the ambition to produce very detailed Sprites\n\n\n###### What went pretty good :thumbsup_tone3: \n- Learnt a lot of Basic Concepts for 2D-Collision, Path-Following, Sprite Animation and GUI for a new Game Engine in a very short time\n- Set up some *Core Rules* for next LD, like splitting the Game Design in even smaller steps with a obligatory time limit for each of them. \n- Learned from reflecting the failures and taking the time to write them down.\n\n\nWould love to read your feedback guys!\n**CHEERS! See you all in LD 44.**\n","title":"Little Snowman Kitty Savor","wayback_source":[]}