{"author_link":"\/users\/imphenzia","author_name":"Imphenzia","author_uid":"imphenzia","comments":[],"epoch":1544494154,"event":"LD43","format":"md","ldjam_node_id":137135,"likes":1,"metadata":{"p_key":"126993","p_author":"Imphenzia","p_authorkey":"1000525","p_urlkey":"343113","p_title":"Bl\u00f3t - Post Compo Version","p_cat":"LDJam ","p_event":"LD43","p_time":"1544494154","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000525","us_name":"Imphenzia","us_username":"imphenzia","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":1,"author":525,"body":"https:\/\/www.youtube.com\/watch?v=l6UgxL6JdGw\n\nI'm continuing to work on LD43 entry Bl\u00f3t. This version isn't released yet - I will release it after the rating period of LD43 has ended so it doesn't get confusing. In this video, I have added vertex shader animation for trees when they are struck (Fortnite-like bobbing =) and the tiles shake when you land on them and when lightning strikes. I have also changed the sound to some of the thunder sounds that you can get from my Universal Sound FX pack.","comments":1,"comments-timestamp":"2018-12-11T02:48:28Z","created":"2018-12-11T02:07:37Z","files":[],"files-timestamp":0,"id":137135,"love":1,"love-timestamp":"2018-12-11T06:27:28Z","meta":[],"modified":"2018-12-11T06:27:28Z","name":"Bl\u00f3t - Post Compo Version","node-timestamp":"2018-12-11T02:10:46Z","parent":122029,"parents":[1,5,9,120415,122029],"path":"\/events\/ludum-dare\/43\/blot-1\/working-on-a-post-compo-version-of-blot","published":"2018-12-11T02:09:14Z","scope":"public","slug":"working-on-a-post-compo-version-of-blot","subsubtype":"","subtype":"","type":"post","version":412740},"node_metadata":{"n_key":"137135","n_urlkey":"343113","n_parent":"122029","n_path":"\/events\/ludum-dare\/43\/blot-1\/working-on-a-post-compo-version-of-blot","n_slug":"working-on-a-post-compo-version-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"525","n_created":"1544494057","n_modified":"1544509648","n_version":"412740","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/blot-1\/working-on-a-post-compo-version-of-blot","text":"https:\/\/www.youtube.com\/watch?v=l6UgxL6JdGw\n\nI'm continuing to work on LD43 entry Bl\u00f3t. This version isn't released yet - I will release it after the rating period of LD43 has ended so it doesn't get confusing. In this video, I have added vertex shader animation for trees when they are struck (Fortnite-like bobbing =) and the tiles shake when you land on them and when lightning strikes. I have also changed the sound to some of the thunder sounds that you can get from my Universal Sound FX pack.","title":"Bl\u00f3t - Post Compo Version","wayback_source":[]}