Torontifornia v1.1 Released!

So after reading the comments about my game (and resting for a week or so), I decided it was time to release an update for Torontifornia. Basically, here is the changelog:

  • Balanced game to make it easier
  • Increased morale booster spawn rate
  • Added countdown timers for soldier availability
  • Fixed issues with soldiers not being fully on screen
  • Added enemy types (no additional graphics, just harder enemies)
  • Added timer for win/lose screens
  • Enabled analytics

Also, there is now a WebGL version avaliable, so no download necessary! However, only the updated version can be played on the web, so if you want to play the Jam version you'll still have to download.

Click me to play!

Make sure to check back soon, as we're going to be giving the gift of a major update by Christmas!