Master Key --- A Post-Post-Mortem

Results are out, which means another cycle of improvement and reflection before LD44 in April!

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How I Did

  • Unlike most of my previous games, my strong points were Overall, Fun, Innovation, and Theme, all of which were around rank 20 or so. In terms of ranking, Master Key was a personal best in all categories except Graphics, Audio, and Humor!

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What I Learned

  • Puzzle games are fun to make!

  • Tutorial levels and hints do a lot to improve the experience.

  • I am capable of making a decent game. My strong areas have been graphics and audio in the past, with the actual game design falling to the wayside. This time around, I put much more focus on the actual gameplay, and was able to get 21st in Fun, instead of the usual 200th or so.

My Past Performance

  • Here are my ratings, expressed as percentiles, for all Ludum Dare events I've participated in.

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